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#1 |
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Administrator
bit-tech Staff
Join Date: Dec 2011
Posts: 1,009
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Hardcore Farmville and the games that play themselves
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#2 |
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I Mod, Therefore I Own
Join Date: Apr 2006
Location: Saxony / Germany
Posts: 3,520
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I've never even tried farmville...
If on the other hand someone would port the original AoE to my handheld, my day would be lost...
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SN25P A64 3700+ (San Diego) 2 GB DDR400 OCZ Platinum EL 2-3-2-5 1T X1800XT 512mb Sapphire 200GB Samsung SP2004C 24" Asus something 1920x1080 |
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#3 |
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Multimodder
Join Date: Feb 2005
Location: Somerset, UK
Posts: 163
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I don't mind games making me wait, as long as there is a reason, not just "give us more money!". I remember playing Planetarion a lot, back in the early '00s. The whole game was based on 1 hour 'ticks'. Everything took an integer number of hours to happen, so launching an attack on another planet could take 5-7 hours and all you could do once you had launched was wait (and get up in the middle of the night!) to see if the enemy managed to get their defences in place in time. The waiting meant you had time to discuss things with other players, set up alliances and devise strategies together.
Waiting adds an extra level or realism to the game, but that realism is completely shattered if you can pay to skip the wait. |
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#4 |
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STILL ALIVE
Join Date: May 2005
Location: Edinburgh
Posts: 5,739
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Aye, games like Neptunes Pride put the Real into RTS.
My wife had a lot of these games on the go at once for a while but she soon got bored.
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#5 |
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Multimodder
Join Date: Jul 2012
Posts: 84
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the thought of a full blown total war on my ipad makes me a little damp.
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#6 |
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I Mod, Therefore I Own
Join Date: Apr 2006
Location: Saxony / Germany
Posts: 3,520
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one word...Galaxywars
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SN25P A64 3700+ (San Diego) 2 GB DDR400 OCZ Platinum EL 2-3-2-5 1T X1800XT 512mb Sapphire 200GB Samsung SP2004C 24" Asus something 1920x1080 |
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#7 | |
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pew pew pew
Join Date: Mar 2008
Location: London, UK
Posts: 1,969
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Quote:
Such a good game for the time.
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#8 |
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Modder
Join Date: Jan 2012
Posts: 63
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A game that fits this category is Paradise Cove. It is another cute, town creation game that utilises gems and other shiny trinkets to hook the kids. However the worst part is that it also includes a form of gambling. So, you buy your kids £2.99's worth of gems to help them build their town, but later on you find out that your child visited a cute cartoon mermaid who happily announces she will look for riches and treasure for them, but it will cost a few gems ... 5 minutes later, gems wasted, child develops personality disorder and gambling addiction. Starts stealing the valuables and pawning them for money ...
Anyway, I wish a journo would highlight this disgusting development in these 'cute' games. |
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#9 |
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Hypermodder
Join Date: Oct 2011
Location: Basildonia - Just outside crap Narnia
Posts: 623
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Clash of Clans. Really good game that you can play with or without paying for the gems.
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#10 |
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ken sent me
Join Date: Jul 2012
Posts: 456
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#11 |
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Supermodder
Join Date: Jun 2012
Posts: 300
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dead space 3 and u must pay in game after ur "hooked" also... the gap between ipad and consoles is smaller than u think sadly.
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#12 |
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still wants Homeworld 3
Join Date: Aug 2007
Location: Luton
Posts: 9,780
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I've tried many many games on the App store, as soon as I see any sign of "PTNWA", I delete that from my iPad/iPhone. Same goes for apps that require micro-transaction to unlock features, it's not a business model aimed at gamers.
So far, only the few older paid games that was on "free-app-a-day" stayed on my devices and games that I bought outright such as GTA3. Don't know about the developers, but I will NEVER buy into their micro-transaction scheme. Never I tell you!
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#13 |
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What's a Dremel?
Join Date: Mar 2011
Posts: 3
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Has OP tried Planetary Interaction (in EVE)?
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