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#1 |
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Geoff Richards
Moderator
Join Date: Jul 2003
Location: UK
Posts: 2,089
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GoldenEye: Source Preview
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#2 |
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Multimodder
Join Date: Oct 2004
Location: Annapolis, MD
Posts: 131
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One word: awesome. Hopefully i can get as good at the source version as i was at the 64 one.
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There are only 10 types of people in the world; those who can read binary, and those who can't. |
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#3 |
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Geoff Richards
Moderator
Join Date: Jul 2003
Location: UK
Posts: 2,089
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That's an interesting point Isotopian. Of course, while the material will be familiar, the control system will be VASTLY different: keyboard / mouse vs gamepad. For many, this mod will be a chance to experience the game for the many who never played it the first time, put off by rubbish graphics and awkward controls. (compared to PC FPS games)
I'm certainly one of those people. Now, if only I could get to drive a DB5... |
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#4 |
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ABSOLUTELY GUTTED.. COME BACK KEANO
Join Date: Feb 2002
Location: NEwcastle
Posts: 3,746
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For the time, the GE graphics were fantastic. I just hope they can fit in some sort of singleplayer experience into the package for the utlimate trip down memory lane. GoldenEye remains on the few games to make me genuinely sweat with fear and excitement - waiting for precisely the right moment to pop out from behind a corner and try and take out a CCTV camera and a patrolling guard with my silenced pistol without alerting the whole base.
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#5 |
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Trango in the Mango
Join Date: Feb 2005
Location: Cambridge, UK
Posts: 192
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I thought I read somewhere a while back they were having Legal problems with MGM about the license for this game and they were forced to abandon the project. Or perhaps thats another Mod I'm thinking of? Then again I do often have nightmares about fan projects being shutdown lol.
Go Go Wing Commander Pioneer!
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[b]Really needs updating! - http://www.kosch.co.uk/ |
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#6 |
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Geoff Richards
Moderator
Join Date: Jul 2003
Location: UK
Posts: 2,089
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This isn't the first fan-based GoldenEye mod ever made - there is almost one for every 3D engine ever made since the N64 version in 1997. I have had no word on legal problems with this particular project, but I'd be gobsmacked if they make it to v1.0 without the lawyers stepping in.
Unfortunately, they won't care that it's free & 100% non-profit. They won't care that it will widen the James Bond fanbase, not cost them sales. They will just issue a Cease & Decist order and ruin everyone's fun. I'd be ecstatic if I was proved wrong... |
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#7 |
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I Mod, Therefore I Own
Join Date: Nov 2002
Location: London
Posts: 3,587
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should try playing it on an N64 emulator with the keyboard, now thats hard
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#8 |
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Multimodder
Join Date: Oct 2004
Location: Annapolis, MD
Posts: 131
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Ah... Goldeneye. I remember no one would play with me, because I had gotten so good I memorized the location and order of the spawn points. Great stuff. The other day I actually found that there is a Egypt and Complex map out on CS: Source already (filter maps with 007. they'll pop up) but they seem relatively crude. Egypt is pretty fun though.
Just a thought here, but what will they do for the Golden Gun? just make it like the Magnum, with a ridiculously powerful bullet?
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There are only 10 types of people in the world; those who can read binary, and those who can't. |
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#9 |
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Mod Master
Join Date: Sep 2002
Location: Mentor, OH
Posts: 2,133
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If this game turns out to be as good as the original, then I'd be more happy to "donate" some money.
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<+DougEdey> you getting PGR4 mitmit? <mitmit> not me, Geoff is probably wanking like a lepper at the thought of it though |
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#10 |
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Brett Thomas
Join Date: Aug 2004
Location: Cleveland, OH USA
Posts: 3,906
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*drool* this will be great...
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"Frankly that seems overkill. iluvtrees2 arguing with spec is the intellectual equivalent of a bunny rabbit taking on a pissed-off lion." - Nexxo |
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#11 |
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Ultramodder
Join Date: Feb 2005
Location: Oxford
Posts: 1,306
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One of the best shooters on a console ever! Best multiplayer shooters on console I can think of. I think ive subcontiously been waiting for this, hadnt heard about it till now ![]() My brother will wet his pants! We always used to get a deathmatch going, he always won tho ![]() More Nintendo Total Conversion mods for source tbh!!!!! Cant wait to try it!!!
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#12 |
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S p i t F i r e
Join Date: Oct 2003
Location: Middlesbrough | UK
Posts: 3,066
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cool I like TC mods and I like goldenEye as well. Great stuff!
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#13 |
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Multimodder
Join Date: Oct 2004
Location: Annapolis, MD
Posts: 131
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So, when is Perfect Dark: Source coming out?
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There are only 10 types of people in the world; those who can read binary, and those who can't. |
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#14 |
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Lazy Lurker
Join Date: Jan 2004
Location: 'States
Posts: 4,529
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Excellent; I loved Goldeneye for the N64; brilliantly fun FPS even today
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Technology Schmecnology |
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#15 |
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Multimodder
Join Date: Feb 2005
Location: Hull, England
Posts: 228
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Goldeneye is the greatest game ever, soo looking forward to this.
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#16 | |
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Hypermodder
Join Date: Jul 2002
Location: Northern Ireland
Posts: 799
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Quote:
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#17 | |
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Multimodder
Join Date: Oct 2004
Location: Annapolis, MD
Posts: 131
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Quote:
It better kick ass or I'll be mad. But it'd be even sweeter on PC than console.
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There are only 10 types of people in the world; those who can read binary, and those who can't. |
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#18 |
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Cooked on Phonics
Join Date: Sep 2003
Location: Wiltshire/Portsmouth Uni
Posts: 1,210
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I think that could warrant a re-install of Half Life 2.
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Tran-Quality |
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#19 |
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Supermodder
Join Date: Sep 2003
Location: Wales
Posts: 296
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Its looking pretty nice, the maps arn't that spectacular but the models are looking hawt.
If Bit-Tech are interested in other source mods then the Perfect Dark mod is still in construction and the Dystopia mod is due to be released on friday. Those are the two mods i'm looking out for the most.
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#20 |
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Supermodder
Join Date: Aug 2004
Location: England
Posts: 324
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Sweet zombie jesus! Cant wait, the original was AWSOME this just looks even better!!!
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