66FPS was the absolute min I could get on the map running through every nook and cranny blowing everything up in my path! I will now revert back to Drivers 301.10 and do another test.
Well someone will need to show a 5min run on the same map with 2x GTX 670's so we can compare results. The video on page 1 is a common flaw of how not to test a GFX card in a game, as it doesn't replicate the true running of a game. So half of these benchmarks don't show real world performance. Anyone with 2x GTX 680 2GB & 2x HD7970 want to run the same test for comparison?
I can do it later on 7970 when I get home, but it does show that there is not a difference in driver versions at least not enough to affect the 680's so it is worrying why the 670 is so fast
4 fps min is the dif between playable and not in some circumstances id say its a pretty big difference. As an online gamer 62 min vs 66 the extra 4 fps means less lag at moments that might get you killed. also looking at those graphs the newer drivers look alot smoother than the older ones only 1 dip below 80 vs a good number on the older drivers thats gonna be noticeable to some gamers out there.
yeah but it's not a big enough difference to justify the prices, I mean yeah I don't really care about price if I want the fastest I get it but it just seems incredibly lack luster of the 680 at the mo
I'm a bit upset at the moment. I really do hope that the 680 drivers improve, otherwise I feel robbed. Sent from Bittech Android app
670 2GB down to £310 at Aria (though P&P is extra) AND £499 for the 4GB 680 - which is £100 of the Scan price!
I think it might be simply to shift the die-binned 680 stock, all the stuff that could be made into good 670 stock. Perhaps, should AMD ever overtake the 680 with the 7970, they'll "magically" Release some Bios or Drivers that suddenly up performance by x percent.
Strangely, for the BF3 multiplayer review, hard ocp, gives the 670 higher fps than in bt's review of on line mp at the same res/settings.
cant say reviews are ever accurate with graphics cards they either use timed demos or play parts of the game that are not really graphically demanding dont see alot of bf3 64 player testing going on for example
What we need is a system in games similar to Ye Olde Homeworld/Homeworld Cata recording system, that produced an instructions file, which you fed straight back into the game and it replayed the entire match under realtime-rendering. Sadly; I doubt file sized on those things would be as good as the 200KB that those old replays took up.