Promises individual finger tracking. https://www.bit-tech.net/news/valve-details-vr-knuckles-controllers/1/
Builds on top of Vulkan. https://www.bit-tech.net/news/gaming/2017/02/23/valve-steamvr-for-linux/1
'Full games, not experiments.' https://www.bit-tech.net/news/gaming/2017/02/10/valve-three-vr-titles/1
Renews focus on VR content. http://www.bit-tech.net/news/gaming/2016/12/09/htc-vive-studios/1
For some reason not jointly. http://www.bit-tech.net/news/hardware/2016/12/08/gvra-ovrsi-launched/1
No Daydream support yet, though. http://www.bit-tech.net/news/gaming/2016/11/17/google-earth-vr/1
Boasts 500,000 sold, too. http://www.bit-tech.net/news/hardware/2016/06/03/steam-controller-update/1
Pins its hopes on Vive success. http://www.bit-tech.net/news/hardware/2016/05/10/htc-financial-losses/1
Clever little workaround. http://www.bit-tech.net/news/gaming/2016/04/14/oculus-rift-exclusives-patched-vive/1
No word on total sales, though. http://www.bit-tech.net/news/hardware/2016/03/01/htc-vive-sales-stats/1
Shows off Unreal Engine 4's chops. http://www.bit-tech.net/news/gaming/2015/09/03/epic-games-showdown/1
Limited quantities available early. http://www.bit-tech.net/news/hardware/2015/08/28/valve-htc-vive-2016/1
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