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Windows Star Citizen

Discussion in 'Gaming' started by Parge, 10 Oct 2012.

  1. PaulC2K

    PaulC2K PC Master Race

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    He's claimed to have filled a complaint with the FTC, so someone sent the FTC about a month later and requested confirmation (which anyone has a right to do) and they said there was nothing. Sod all.

    Only in the age of the internet could someone who's achieved so little, attempt to cause such a farce, and get some much attention for absolutely nothing. Fortunately, being that we're in the digital age, the majority of the stuff he spews out is easily proven.

    If the PDF on the previous page is the one i read a few days ago, CIG even highlight the fact that they know that he's NEVER downloaded the game! They know he has (and uses) multiple logons on the RSI site/forum, and he's even bragged about having other accounts since being removed. He's nothing but an internet troll, who's achieved nothing as a game developer, and yet makes out he's the one with the history of successful & popular games over many decades.


    You guys seen that CIG have 'lost' 3 more staff this week? 'Shipe Shape' Ohanian handed in her 2wk notice earlier in the week, having received an offer she couldnt refuse elsewhere, and apparently Pugh and Alyssa were both fired on Thursday i believe. Not sure why, but i think we can all guess given that they're in the same office.

    Kinda sucks though, wouldnt know Alyssa if she knocked on the front door and said 'Hi, im Alyssa', but Pugh's been involved for a long time now, and Lisa has barely been here 5 minutes, and at least she didnt seem so wooden when doing SS. I guess its the downside of Star Citizen being developed publicly and transparently, you wouldnt know the comings & goings happening on most games, cos you only hear of a few names and their the person in charge, PR, community rep etc.

    14 days people, FOURTEEN DAYS!!! :D:D
    I've decided i want to try and get some simple posted printed, mainly cos i want to get something signed for a mate overseas, and i know how much it'd mean to him, and while we'll most likely get a swag poster we can get signed, he aint getting it! :naughty:
    So im just trying to come up with something simple, A4 sized so its easy to frame and doesnt take up too much space, and has a bit of space on there to get a sig & hopefully a short msg too if possible.

    Anyone planning on doing anything? Its not like we'll get the chance again, like with Gamescom and PAX's where they turn up each year.
     
  2. IanW

    IanW Grumpy Old Git

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  3. Pete J

    Pete J Employed scum

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    Woohoo! Just come from an excellent match! Came in with 10 minutes to go on a battle royale with three very high ranking aces who have killed me many times in the past (fourteen people overall IIRC). Well, I didn't expect to be the winner! Ace award as well! One of the aces I managed to kill three times in a row in the same life!

    Don't mean to sound like a flag waving turd, but this is the first time I've actually been good at a multiplayer game!
     
  4. N17 dizzi

    N17 dizzi Multimodder

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    They need to be seen to be working well because of the public scrutiny. I simply hope this added pressure, wherever it may have originated, will make them get their heads down and do what they know how: build a good game.
     
  5. MrDomRocks

    MrDomRocks Modder

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    Find it funny that the blog goes live, which plenty of people have criticized and then a PR article goes up on Polygon.

    [​IMG]

    No tinfoil hat here, just cynical of games journalism.
     
  6. Parge

    Parge the worst Super Moderator

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    I'm not quite sure what it is you are saying her mate? As games move through development there are always some people that become redundant, unless you are with EA etc, in which case you get moved to another project.

    Obsidian for example, launched their next kickstarter in order to counteract having to let go all the graphical artists whose role was over.

    Honestly mate, as much as I hate trying to stifle debate, Derek Smart inspired rumours are nothing but FUD, and you'd do well to read up as to why the guy is nothing but a troll.
     
  7. Cei

    Cei pew pew pew

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    Ilfonic will be the next ones to go, as once they complete their Star Marine contract they won't be retained. However, they're contractors, not CIG employees, but it goes to show that headcounts will fluctuate as development progresses.

    I mean, there'll come a point when the numbers are chopped right back to just ongoing maintenance and new features. The game isn't going to sustain 250+ people forever.
     
  8. Parge

    Parge the worst Super Moderator

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    Exactly, I'd probably expect to see 50 or so permanent employees by the end of the main dev cycle. That's still a decent sized team for content etc. Maybe some extra R&D contractors on the side too.
     
  9. bawjaws

    bawjaws Multimodder

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    This is one of those situations where if you're determined to criticise CIG then you will find fault with whatever they do - if they lay staff off then they're heartless, failing or unable to plan properly or whatever, and if they have to take on more staff then they're bloated and inefficient, panicking, or unable to plan properly.

    At the end of the day, CIG should be subject to scrutiny given that they're spending tens of millions of pounds of crowdfunded money, but some of the scrutiny and questioning goes far beyond what's reasonable or fair.
     
  10. MrDomRocks

    MrDomRocks Modder

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    I was just pointing some things out.

    Do you think changing the TOS, and stating that you have no right to any form of refund. Though that is clearly at their own discretion.

    By now I would expect some form of playable game, not a hanger I wonder around etc.
     
  11. Parge

    Parge the worst Super Moderator

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    Again, its important to read up on all of this because its all been covered a squillion times. Big companies (not just games studios) constantly tweak their TOS, its nothing out of the ordinary. Additionally, as with all crowd funded ventures, it should go without saying that you have no right to a refund. You are backing someones dream and pledging cash because you believe they can do it. Them failing is part of the risk of getting the game for cheap (my package is worth probably $400 on the open market, but I've only put about $100 into the game), and funding something that doesn't yet exist. If you don't think its something they'll achieve, or even if you are on the fence, then steer clear and pick it up for full price at the end if its good.

    In regards to progress, people can expect whatever they like, but unless you are a professional games developer, its likely your expectations don't resemble the practical realities of developing a game. On top of that, AAA games like GTAV took twice as long as development of SC has taken so far (5 years), and they were a company fully staffed from day 1, working with an engine they developed in house. I think the one thing we can all agree on is that wish it was further along than it is, its just that its not, so patience is going to be paramount for backers.
     
  12. N17 dizzi

    N17 dizzi Multimodder

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    MrDomRocks I was just watching the final alpha video and release of Prison Architect v1.0. They have been in alpha for three years and worked on the game for two years prior to that. Okay Introversion are a small developer, but five years dev time for a 2D management sim and you start to put the development of Star Citizen into some perspective.

    If they manage to release the next content updates within 6 months (Star Marine, Multicrew and ep1 of SQ42) then I don't believe anyone can complain. Yes there have been delays but considering the ambition of this thing it is hardly surprising. It looks to me based on actual footage and community updates that big chunks of the core tech required have now been built, certainly for an open world explore'athon.

    The Derek Smart saga is hopefully having a positive effect on the team at CIG to be true to their word and careful on what promises they make. They have given enough for me to hold back from any lasting dissent/worry for another year. Your mileage may vary. I wouldn't be too swayed by the words of a serial wind-up merchant and his blog; as I said previously he makes a few reasonable points and then completely destroys any credibility by way of his unsubstantiated opinions, assumptions and unadulterated bias.
     
  13. Cei

    Cei pew pew pew

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    Changes in TOS aren't at all surprising. I've clicked through many over the years. I never expected to be able to get a refund from CIG anyway, because I'm not purchasing a product, I'm part funding game development.

    Prison Architect is a good example of how slow things can be. I'm amazed that they're only just launching next week (?) - I remember backing it in 2012 and thinking it'd be out within a year or so. If you compare Star Citizen now to the very first trailer, the change is immense.
     
  14. N17 dizzi

    N17 dizzi Multimodder

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    Watch the v1 video I just put in the Prison Architect thread. About 6 minutes in there is a great quote by Mark Morris saying how they could not have made the game without the community and releasing it in stages getting feedback along the way.
     
  15. MrDomRocks

    MrDomRocks Modder

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    I get that, I really do having seen other titles, none as impressive in nature as SC take time to come together. DayZ s still in alpha for example.

    That being said looking at the breakdown of how CR said development of the title would be and, hell PU was due out early 2015.

    I just feel that constantly selling more and more ships etc now after they have had so much money doesn't feel like the development is actually moving forward more that they are making more money and nothing is actually happening.

    I will happily say I was wrong as and when the game actually comes to life. Release something beyond a demo Social area where you can go hang out etc.
     
  16. IanW

    IanW Grumpy Old Git

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    Weekly schedule

    10ftC #68:-




    04:05 – Ship Armor
    06:11 – Coordinates
    08:39 – Controlled and Uncontrolled Space
    10:33 – NPC Crews
    12:38 – Guild Wars
    15:19 – Trading in Star Citizen
    16:51 – Inflation and Deflation
    19:48 – Hiring NPC’s for missions
    20:39 – Open Space Travel
    22:06 – Travelling in Fleets
     
  17. N17 dizzi

    N17 dizzi Multimodder

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    I think they have learned not to make promises or predictions around release dates as a result. May 2013 was a time when they still believed the fps part of cryengine would pretty much be good to go and not need such an extensive rework. Equally they did not know then that the netcode would need so many rebuilds, that there would be a move to google cloud, and that there would be *7* different skeleton reworks for character models that have needed doing, to name but a few.

    In other words the dev process has been organic and they needed to spend time on stuff they had not accounted for; this is not a failing IMO, this is what happens when you are trying to engineer and build something new from the ground up.

    10 days to Citizen Con - where there are going to be some big reveals, CR has said it about a dozen times.
     
  18. Gareth Halfacree

    Gareth Halfacree WIIGII! Lover of bit-tech Administrator Super Moderator Moderator

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    I have no horse in this race - I haven't backed SC, I'm unlikely to buy SC unless it suddenly starts supporting Linux on entry-level AMD hardware - but this struck me as a bad attitude to take. You absolutely do have a right to a refund should a crowd-funded project fail to deliver on its promises. It's even spelled out in the Kickstarter terms and conditions:
    Now, a 'creator' may not be able to refund backers' money - 'cos they've gone bankrupt - but that's a completely different matter to having no right to a refund. You'd still have a right to a refund, you'd just enter the queue behind the creator's other creditors - and your share of any money that is left would trend towards zero...
     
  19. N17 dizzi

    N17 dizzi Multimodder

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    The vast majority of money that SC made was through their own website and pledge system, not following Kickstarter's terms of service, but their own. Those that did not agree with the changes from the original Kickstarter bid to the RSI bid and stretch goals could have complained and no doubt received a refund, no?

    Equally, RSI could refund the original $2.1m or whatever it was from Kickstarter and still be left with $87m? Or does RSI terms of service count for nothing?
     
  20. Gareth Halfacree

    Gareth Halfacree WIIGII! Lover of bit-tech Administrator Super Moderator Moderator

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    The RSI terms of service counts for something, of course, for backers who went directly - but they cannot take away rights available to the consumer under statutory law (you may be familiar with this from the "I'm not happy" sections of product packaging, which always end with "your statutory rights are not affected".) Which means that you're still eligible for a refund if RSI fails to deliver, whether you backed via Kickstarter or directly.

    Bear in mind, though, that I was speaking generally about crowd-funded projects, not specifically about SC. Like I say, I don't care about SC. I don't own it, I probably never will own it, and I've spent the square root of zero on it to date. I was just responding to what I saw as a poor attitude to take to crowd-funding - i.e. that it's some magical thing to which consumer law doesn't apply, which simply ain't true. It's riskier than going to Morrisons and buying a DVD, but that doesn't mean it's exempt from the law - just that your chances of being able to take advantage of said law in a satisfying manner (i.e. receiving a full refund) are lower.
     

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