Hellooooooo! Well there was a previous version of this thread but given the time gap and changes since then, it seemed like a wise idea to start afresh. Now that we've had some time to get stuck into the modding content on the site, I'd be really interested to hear what folks would fancy being featured in the future. Here are a few suggestions that are in the pipeline already, so that you have a better idea of what to expect: Designing and making distro plates - Given the widespread access to CNC and CAD/CAM software nowadays, this just seems sensible. Following a scratch build from start to finish - we're obviously doing a casemod currently with the 1000D, but scratch building is where my heart lies so I would love to do a "proper" one again Photographing your rig - No real excuse for bad photos nowadays, this also extends into the project logs, not only final photos. Themed builds - playing with the idea of trying things like a scrap build or challenge ones that have to adhere to particular rules. Think it could be fun doing one where total expense is say <£50 or something. That's just a sprinkling of ideas, anything that strikes your fancy?
YES YES YES YES YES. I've suggested this since the start. Start with a dog rough case (or an employees corsair air 540 ) and mod it from start to finish doing a video for each part. A 1 day/ budget build off between you and someone else would be great content. Blame @Dogbert666
Maybe some Temperature-controlled servo type stuff... vents that open above a certain temp or similar... Maybe do a neon sign style bit of tubularness in lieu of a reservoir. ...maybe look at less conventional [by pc standards] building materials. Rather than 'yay another hardlined, watercooled box... but this time in green'... Bad dog...bert...
M8 that ain't a scratchbuild Ooh I like these. I mean I intensely dislike servos etc. in builds for the most part but that's personal preference, could be interesting to try learning the skills needed for it. Also, if I can get this particular idea that I've got floating around in my sketch book off the ground, then there will most definitely be a build featuring a very different material and form to the norm.
What went through my head tbh was 101 things you can do with a rPi or Arduino to spice up yer mod. the servo-actuated vents was somthing i've wanted to but have lacked the everything to do. ...also maybe a thing on transporting/moving your modded pc, been plenty of horror stories on that front.
I meant a build from start to finish with each bit being documented like a build log but in a how to format. Didn’t realise you meant properly from scratch. I believe we actually did something about this recently.
How about a run down/review of the various methods of painting/colouring metals/plastic Paint, Powder coat, Anodizing, vinyl wrap/sticky-backed plastic etc. Pros and cons of each and whatnot. IIRC there was something on the matter in CPC a while back [a long while back]. but things may have changed.
This has already been done to death by channels like LTT. I do like that - to see what can be done without having to spend loads of money to mod or to see what can be done without having to resort to CAD, plasma cutters, CNC or 3D printing. A mod with easily available materials using just the tools that most of us have in our sheds/garages.
Just the materials, case from scratch. Bit of an imagination tester, I mean...all I can think of is bending a few sheets of aluminium and using rivets. Also I wonder would a hole saw work with a hand drill and some amphetamines?
I mean sure I can give it a go, but given CAD is free I feel there is no legitimate excuse not to use it.
That's a fair comment, but the point is to use the limitations to drive your creativity - and not everyone knows how to use Fusion360. Which does bring up another point - why not a guide to using Fusion360 in modding? Things like importing models, positioning them, routing cooling loops, creating parts etc? Not so much an intro to Fusion360 (there's more than enough of those online), but more specifically targetted to using it in modding.
Not everyone has access to it either... that ****'s expensive [not everyone can use/abuse access to the free stufent version you know...]. That's why i'd be more interested in the build on a budget angle... Not everyone has a shed full of tools [not everyone has a shed]... or easy acess to materials... or deep pockets.
Fusion 360 is free for hobbyists and startups. Where do people get this idea that I always use expensive CAD/CAM?
Might want to tell Autodesk that, I did a poke around and it wanted me to stump up £240/yr for it. Hence my comment.