Promises individual finger tracking. https://www.bit-tech.net/news/valve-details-vr-knuckles-controllers/1/
Not backwards-compatible with the Vive. https://www.bit-tech.net/news/hardware/2017/06/07/valve-steamvr-tracking-2/1
Claims to quantify the VR experience. https://www.bit-tech.net/news/hardware/2017/03/16/nvidia-fcat-vr/1
Looks to follow HTC into the VR market. https://www.bit-tech.net/news/hardware/2017/02/28/lg-next-gen-vr-headset/1
Builds on top of Vulkan. https://www.bit-tech.net/news/gaming/2017/02/23/valve-steamvr-for-linux/1
'Full games, not experiments.' https://www.bit-tech.net/news/gaming/2017/02/10/valve-three-vr-titles/1
Renews focus on VR content. http://www.bit-tech.net/news/gaming/2016/12/09/htc-vive-studios/1
Nvidia exclusive for now, though. http://www.bit-tech.net/news/gaming/2016/11/17/steamvr-asynchronous-reprojection/1
Pins its hopes on Vive success. http://www.bit-tech.net/news/hardware/2016/05/10/htc-financial-losses/1
Clever little workaround. http://www.bit-tech.net/news/gaming/2016/04/14/oculus-rift-exclusives-patched-vive/1
Should soon run on a GTX 680. http://www.bit-tech.net/news/gaming/2016/03/21/valve-steamvr-hardware-requirements/1
Adds VR support to older games. http://www.bit-tech.net/news/gaming/2016/03/14/steamvr-desktop-theatre-mode/1
No word on total sales, though. http://www.bit-tech.net/news/hardware/2016/03/01/htc-vive-sales-stats/1
See if your rig is up to the job. http://www.bit-tech.net/news/gaming/2016/02/23/valve-steamvr-performance-test/1
2014's prototype bears fruit. http://www.bit-tech.net/news/gaming/2015/02/24/valve-steamvr/1
Windows and OS X only for now. http://www.bit-tech.net/news/hardware/2014/08/18/steamvr-oculus-dk2/1
Separate names with a comma.