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Columns How I Became A Games Designer, Part Two

Discussion in 'Article Discussion' started by Tim S, 5 Jan 2008.

  1. Tim S

    Tim S OG

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  2. dmak

    dmak What's a Dremel?

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    Congrates on the contract, after I read your first part of this article a while back I looked into your game, and in all honesty it is your game along with Ikaruga coming that have sold the Xbox360 for me. Personally its the arcade titles in my opinion that have made the system a big hit.
     
  3. CardJoe

    CardJoe Freelance Journalist

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    It really is great when indie developers start breaking out into the big time. It's even better when there are zombies involved.

    I've really started to appreciate the Live Arcade etc on the 360 too. It's great that I can pay a couple of quid for a fantastic game like Golden Axe, The Dishwasher or Sensible Soccer and have hours of fun instead of being forced into paying 35 to 45 quid for a game which often doesn't have the same appeal. My girlfriend loves picking up those types of games too, so it makes the experience all the more rewarding.
     
  4. acron^

    acron^ ePeen++;

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    Congrats. You make it sound so easy.
     
  5. C-Sniper

    C-Sniper Stop Trolling this space Ądmins!

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    Nice column. Congratz on winning and for your contract.
     
  6. <A88>

    <A88> Trust the Computer

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    We had some guys from Microsoft come to our uni the other week to give a talk about the company, and one of the things they talked about was this competition. They demoed this game there and it was pretty damn impressive, if not a bit gory. People seemed to love it though :).
     
  7. CardJoe

    CardJoe Freelance Journalist

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    Lucky bugger. I wish I'd studied game design etc. Damn Linguistics.
     
  8. acron^

    acron^ ePeen++;

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    Games Design courses aren't as specific as you'd think. They tend to vary significantly from institution to institution and cover a lot of common sense material. James did an MSc in Computer Science which just goes to show...

    If you wanna get into games, learn to program. The rest is just fluff.
     
  9. Wolfe

    Wolfe What's a Dremel?

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    Is there any way to run this game on a PC platform?
     
  10. fathom17

    fathom17 What's a Dremel?

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    Game design courses are crap. Dont teach you anything actually useful in the industry.
     
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