Thanks to the magnificent SATAN I got myself a copy. After 20 hours I've realized one thing. This game is super buggy. Map markers don't appear, consumable items disappear randomly, the AI has a bad case of dodo death, the inventory screen is clunky and the game is horrendously explained. The Homestead is a mess (and you have do all the missions each sequence or risk not getting any advancement), the improper open world pacing means you'll be going backwards and forwards in time unlike the previous AC games. I'll still recommend this to people, but this was a release that needed about 2 or 3 more months of polish. The Framerate is still atrocious (I shudder to go back to the winter sections because the framerate tanks...on a HD6850...@ 1600x1200.... in an Game that is effectively a DX9 engine ported to DX11 with average textures....). Overall, I'd say if it had more polish I'd love it, but the platforming niggles along with the rather still piss easy combat and the lack of proper explanation to some of the mechanics (until about 7 hours in..) makes this game frustrating. It's just a terrible lack of pace and it suffers heavily. If the introductions were paced better, I'm sure I'd like it more. However it's still massively breathtaking at times and there are some rather epic moments in the game. Not to mention the rather brilliant ship battles that convinced me they need to make more pirate games. But as a whole, AC3 is actually rather disappointing. The lacklustre story and the rather stiff characters placed in a world that was a bit too liberal with content recycling made the world seem bland. The fact that the best parts were the parts not in the mission says much. Even though the game has evolved a large amount since its inception, somehow some of the same problems exist. Couple it with a seemingly rushed release and some baffling decisions on the pacing and we have a game that's filled with massive potential but marred by the fact that the underlying core of the game is rife with glitches. Mind you I still had a blast, especially trying to complete all the optional objectives which proved rather difficult but made the game more fun. Perhaps I expected more after the Ezio saga. Perhaps I really wanted more punishing stealth. I don't know, because I haven't had any issues with the optional objectives, some were frustrating, but there was always an obvious path to it. The game just isn't that difficult and because of some weird design choices becomes tedious at times. I will say, it's hilarious to see the glitches though. Because there are very few games that will spawn a 6-armed town crier or glitch so your main character pets a man's crotch because the game confused a dog's model for a man. This was supposed to be a discussion, but I think I turned it into a review. Eh, I'm a wordy ****er.