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News Battlefield 3 limited to 24 players for TDM

Discussion in 'Article Discussion' started by CardJoe, 24 Aug 2011.

  1. Bede

    Bede Minimodder

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    At least the Mexicans shoot at each other in the middle of the town, rather than from different bushes 200m away from the action!
     
  2. Kylevdm

    Kylevdm The Mod Zoo Podcast Host

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    Really could not care less... I have always enjoyed conquest more than all the other play modes, although rush has been growing on me with BC2 actually made the game more enjoyable.
     
  3. GravitySmacked

    GravitySmacked Mostly Harmless

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    Not interested in TDM in BF3 anyway so I'm indifferent.
     
  4. Sloth

    Sloth #yolo #swag

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    64 players just isn't for everything, actually pretty pleased that DICE is taking note of this rather than making everything 64 player capable simply to spite games which have smaller player caps.

    Conquest has the ability to scale with the player count, just keep adding more and more objectives and you can keep on increasing the player count. Your chances of all 32 enemies hanging around on a single objective are pretty slim, particularly when compared to the chance of 32 enemies hanging around their final MCOM station.
     
  5. b1candy

    b1candy What's a Dremel?

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    64 players? Pah, bring on 128.
     
  6. The_Beast

    The_Beast I like wood ಠ_ಠ

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    What the ****, no 64 man rush?
     
  7. serial_

    serial_ What's a Dremel?

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    I love everything I'm hearing about the game, but if it's not on Steam I won't be buying it.
     
  8. Elton

    Elton Officially a Whisky Nerd

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    That'd be a 64 player ****fest come the final MCOM.
     
  9. The_Beast

    The_Beast I like wood ಠ_ಠ

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    4 m-coms per stage, attackers need 2 m-coms blown to move to the next stage so there would never really be a 32v32 on one m-com
     
  10. Elton

    Elton Officially a Whisky Nerd

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    It would make for some pretty awesome matches I must admit. But it's all down to strategy and map placement. The maps would have to be quite large though.
     
  11. The_Beast

    The_Beast I like wood ಠ_ಠ

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    And the problem with large maps would be? :hehe:
     
  12. Elton

    Elton Officially a Whisky Nerd

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    When your team mates decide to take all the vehicles. >_>
     
  13. The_Beast

    The_Beast I like wood ಠ_ಠ

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    Lot of vehicles and faster vehicle respawns
     
  14. Elton

    Elton Officially a Whisky Nerd

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    Trust me, I've played with some proper idiots. I don't think I'll run out of vehicles, but there's been times where that's happened. And trust me, on a map like Harvest day, it becomes a pain.
     
  15. MiT

    MiT Don't feed me after midnight!! nom

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    I hate it when they don't wait for you. Were all on the same team and heading in the same direction.
     
  16. Dwarfer

    Dwarfer What's a Dremel?

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    Whaaaa Whaaa Whaaaa
     
  17. sp4nky

    sp4nky BF3: Aardfrith WoT: McGubbins

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    That reminds me of Joint Operations... now there was a decent battlefield-type game. Huge maps, 128 players, those were the days.

    Oh wait, it was only 125 players... per side
     
  18. wyx087

    wyx087 Multimodder

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    more work for DICE.

    even though they have set PC as lead platform, they have only done BF2 conquest. for 64 player rush, ALL maps will need to be re-designed. it won't be as well balanced as 32 player rush, BFBC2 32 player is already chaotic when all those maps are balanced for 24 players console rush.
     
  19. Dwarfer

    Dwarfer What's a Dremel?

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    You think that maps large, you should install BF1942 & play El Alamein :)
     
  20. 2bdetermine

    2bdetermine What's a Dremel?

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