You could scale this and map the roughness with something like this? Also throw the antistropic and specular levels up a bit. Im sure you could go a little ott on the antistropic without having to use a texture map aswell.... may work.. Otherwise this looks pretty close?
Because it only works well in turbochargers for automotive use. Vanes don't have to be same size. john
So your saying auxiliary vanes only work well on centrifugal turbines? valid point. I was trying to make up for the slower velocity closer to the center of the prop by adding more surface area.
The smaller blades might work well if they were affixed to the end of the fan blades and not the center since they would be moving at a faster speed. But then again I am still only an early second year Mechanical Engineering major so this might be completely invalid
Yeah thats very true, but how would i fix them on the same index on the outer circumference without having a ring attached to the outer edge of the fan itself? Sounds like another concept, good stuff.
A counter rotational, co axial concept. Still trying to keep it @ 20mm. Uses a mono pillar configuration to support the fans axial/ motors....
hay, im working on my new build (design phase) and this is what im looking at so far, it was originally intended to be a steam punkish version of the Thermaltake VL3000 case, but its kind of drifted away from that i haven't modeled most of the port yet but ill update any crits are welcome 3DS Max 09 design + Vray 1.5 message me if you want the settings