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C&C3: Preview

Discussion in 'Article Discussion' started by WilHarris, 7 Mar 2007.

  1. DriftCarl

    DriftCarl Member

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    The thing for me about C&C is that I get a game, and then after a few weeks I get bored of it, never touch it again and lose the box. When a new version comes out I have developed that hunger again and I enjoy playing it again. I havnt played C&C for years so I am looking forward to this one. Although I suspect I will get bored of it again soon enough.

    I am mroe put off by multiplayer, when I go online against some "leet" player. they play the boring route and go after me in the first 4 minutes rather than build up a force. I prefer to play the game in multiplayer how it should be played. Send a scouting party, size up their base, send a few attacks to check their strength ect. A proper war.
     
  2. Sim0n

    Sim0n rm -rf /

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    find some similar players, and use tamachi to play on a lan server, over the internet.

    You can trust the players your playing with, and its usually faster than public servers.
     
  3. Kurayamino

    Kurayamino As long as the Raven flies

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    From the little ive played of the demo, I cant wait! :)
     
  4. Buck_Rogers25

    Buck_Rogers25 New Member

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    I'm not quite sure what to say to all the comments presented here, there are some good, some bad, and some completely ridiculous to be frank, not least from bit-tech staff, no offense lads but you really do seem to be dropping the ball quite a bit lately. Dont mean to offend you with that but you really do need to take a step back and look at your reviews and previews and see if you can improve them, there's been a definite down turn lately, and i just wish it wasnt so.

    C&C and the TA series stand on their own out from the crowd in many different ways, i find it quite funny that people mention starcraft as the spawn of satan almost aswell. All three have a lot of good memories for me, outwitting the tech staff at my old secondary school at the begining of each term and hiding C&C so we could all play for example, or TA, which was KaosLAN's game of choice for competition RTS, and even Starcraft for it's addictive gameplay. There is a difference between all three, in their style, their progressions, and in their followings. TA has stayed on my hard drive for years, and i've always had at least one C&C game installed, starcraft i'm afraid wained for me under newer games, but the gameplay itself has remained an inspiration in many game developers titles, as C&C was to starcrafts developers. It's almost as if people have forgotten the evolution of these games, to use a pun, heres the bread, yes but what about the wheat ?

    I liked someones point about renegade, i have no shame in saying that when i took my copy to a LAN once, and having the only copy, within an hour everyone was playing it, and i've never figured out whether it was because it was C&C or whether it was the gameplay itself, not sure i ever will. All i know is that C&C has an almost inefible quality to it, no matter which in the series your talking about, as do TA, starcraft, Dawn of War even, the titles that are able to create that feeling around them are very special. I'm not sure if it was'nt for TA i would feel that way about Supreme Commander though, obviously without TA, SC would'nt exist, but lets presume for a minute TA never existed, would SC be as popular ? I really dont think so myself, i could be way off there but i just dont see it being anywhere near as popular as it is now without TA, it's something worth remembering i think.

    Personally i think C&C3's going to be amazing, apply the same argument to it that i just have to TA and SC, what if the first C&C never existed, would the new one really be as amazing ? I find myself saying yes for many of the reasons mentioned by others, the gameplay, the FMV, the whole storyline feel and the competition style multiplayer.

    I love both, and as someone else has said i'll be playing both for a long LONG time to come. But i also wish people would'nt judge games on their forebears and prequels in the way that they do, enjoy it for what it is, and not the whole series, and thats a note for the reviewers as much as the readers. And if you need more proof of what i'm saying, you need look no further than the star trek franchise, and make your minds up for yourselves :). Rant over.
     
  5. Neogumbercules

    Neogumbercules New Member

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    I also have to pipe in and say that comparing SupCom with CnC3 really makes no sense. They are completely different games. SupCom would be waaay more difficult to play without the mega zoom. CnC never has required any feature like that, and I really don't see a need for it because the game is on such a smaller scale.

    CnC fans are a lot like Evil Dead fans. Someone might watch Evil Dead 2 or Army of Darkness and think "this movie is frickin stupid." To a follower though, someone who appreciates it, they love em.

    Supreme Commander, although pretty cool and interesting, grew old on me fast. All 3 sides are almost identical. The only differences are the upgrades you can buy for your ACU (which are almost identical) and the T3 and experimental units. CnC has always been about the strong plot driven gameplay, the wacky characters and cutscenes (Seth getting his noggin popped in CnC1) and the fast, simplistic gameplay. CnC3 definitely seems to be catered to the old school fans, and if you weren't an old school fan, you probably will not like CnC3. If you're into the complicated, long, drawn out battles of SupCom you probably won't like CnC3.

    The review mentions how CnC needs a change to the gameplay mechanics, to be modernized to be more like other RTS games, and it instantly reminded me of CnC Generals. Most of the CnC community considered Generals a slap in the face, a massive deviation of what made CnC "CnC." Not a bad game on its own, but definitely not deserving of the CnC title. It sounds ridiculous, but its easier to think of CnC of being in a genre of its own, rather than comparing it to the likes of SupCom or StarCraft, etc.
     
  6. Damouse

    Damouse Thats no moon!

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    lol don get me wrong. Im totally getting both! :rock:

    Darn buck, that was pretty cold.

    Im not so sure about ur theories. Ill have to think them over in a looong bath with my rubber duckies....
    Anyway, back to sanityville, from first shot it seems i have to disagree. The first old school C&C that comes to mind is red alert of course. The strategy was shoddy and the micromanagement mediocre at best. TA was not overly an improvement, but at the time the games were fantastic.

    Now you take that and you say that Warcraft and Starcraft would not have existed, where starcraft has not undergone anything more drastic then a new coat of paint and the original warcraft is still played, and thats where id have to question ur whole rant ( :) ). The gap between the two is a little big to bridge so easily id say. You can say that Halo pushed the modern shooter forward but i dont think you can say that without halo there would BE no good FPS right now (apologize for the referance).


    I just cant wait for Starcraft 2; was hinted at recently. Blizzard has had 11 years to study the effects of the first starcraft, it will be interesting to see what they come up with.
     
    Last edited: 7 Mar 2007
  7. DarkLord7854

    DarkLord7854 New Member

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    Where?! Where?! :eeek:
     
  8. NoMercy

    NoMercy New Member

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    GDI Disk Detected... To play the Brotherhood of Nod missions, please insert the Nod disk.

    Ahh, what's more sad I've play lists which start with that... only thing I can add is.

    Welcome back Commander.
     
  9. Emon

    Emon New Member

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    You don't know Red Alert 2 unless you've played it with the DeeZire mod. It's like an unofficial expansion, but more awesome than most expansions. Also, you need Yuri's revenge for it to work on XP or higher.
     
  10. otispunkmeyer

    otispunkmeyer New Member

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    couple of those obliesk of light things + about 10 beam cannons charging each obliesk up and you ant go wrong. re-charge time decreases, damage increases, and i think range does too.

    and all you need to do to play Nod, is press and hold N then click on Nod. thats it none of this ctrl + alt business. i think you can also use it to chose they type of game play the AI will use. balanced i presume with be equal doses of troops, tanks and aircraft coming at you in a timely fashion, but you can pick rush for a fast enemy or turtle who will just amass forces and wait.

    people comparing SupCom and CnC3 are doing the apples to oranges. its going to happen though since they are both RTS but SupCom has a different appeal

    for those who like masterminding massive wars on a huge scale, with lots of units and having to really come up with good war-like strategies i guess SupCom is your game.

    if you need a quick fix from a nice smaller scale, more focus'd battle then CnC3 is for you. thats really the difference i think SupCom is is real time war, CnC3 is real time battle.
     
  11. Buck_Rogers25

    Buck_Rogers25 New Member

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    Perhaps i am being a little Damouse, but i've sat and watched things roll slowly down the hill around bit-tech for quite a while now, year or so i'd say, this is the first time i've said anything. The only two sites i rely on and check daily are bit-tech and hardocp as their standards have always been top notch with a slightly different approach to their testing which is useful. Now i find one slipping below the other, it just worries me a little thats all, felt it was time to say a word or two, dont mean to step on anyones toes.

    And your right about the starcraft comparison, it's a difficult one because of the time between C&C and warcraft/starcraft but i still think the reasoning holds true. There are some games out there that simply would'nt have happened if it was'nt for the inspiration derived directly from the first C&C, be it in concept or in gameplay. And i'm afraid Halo is a flawed comparison for the FPS genre, Halo is a very fan based game, to console gamers its like the holy grail, but to PC gamers its more "well whats all the fuss about?". We'd been playing better quality FPS's for a very long time when halo arrived, and were left waiting for a year before a PC port arrived, like i said its a very console fan game. As to Halos line of development, it again is another game that would'nt have happened without a numerous number of PC FPS titles going before it.

    Must admit though i'm looking forward to seeing how Halo Wars turns out, it could be amazing, or it could be another mediocre gameplay experience, found Halo2 quite dull apart from the graphics, gameplay was sorely lacking as with the first Halo. Halo Wars will have to compete with ET:Quake Wars and the new Team Fortress plus current titles already out on PC, the sceptic in me says it will turn into another console fan title but i'd like to see it do better than that this time around. They've had the time to get it right, and frankly if they dont and the gameplay remains somewhat clumsy as with the other Halos i dont see it working for PC gamers, once again. Makes me a bit sad really cause Halo like C&C is one of those games where the storyline and cutscenes are actually very good, but where it is'nt like C&C is that its gameplay lets it down, at least to me anyway.

    But i suppose coming from Planetside almost any big battle FPS will let me down, it's a curse hehe :). Some wonderful big battle FPS titles out there, most of which i own, but for me the benchmark in gameplay will always be the battlefield series and planetside, and UT and Quake for the more compact and/or fast paced action i sometimes desire. Quake Wars and the new UT is going to be really interesting, cant wait to see how it turns out, shaping up to be a great year for hardware and games overall :).

    EDIT: Oh and Damouse that case design of yours is sick mate! Cant wait to see to see what it looks like when it's done, loving it :).
     
    Last edited: 8 Mar 2007
  12. Springs

    Springs Boing boing

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    i like both supcom and C&C and i will be getting C&C when it comes out... never did finish the original TS game... anyways.. i have never really played the multiplayer of RTS type games as i always find that the other ruin the game some how when i did play it..
     
  13. ComputerKing

    ComputerKing <img src="http://forums.bit-tech.net/images/smilie

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    This game the best game I ever saw

    1 day ago I downloaded the demo and I feelled that I must hit the stores and get one ! but Still no arrive to UAE stores !! soon I think it will be here :D

    I will get it , this game the best game , action , smart , every thing amazing btter than genrals
     
  14. Paradigm Shifter

    Paradigm Shifter de nihilo nihil fit

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    I can't really say I'm all that impressed with Supreme Commander at the minute. :( Of course, that might have something to do with the fact that it makes my computer lock up and reboot without fail every time I try to play a mission. Any sort of mission. It even does it with safe mode. :eeek: :wallbash:

    Estonia. Right at the top of Europe. The second mission was in Latvia. :)

    I found instructions on EA's website on how to get to the Funpark missions from Covert Operations (the Dinosaur ones) in The First Decade but I can't get it to work. :(

    And C&C won't find the disc if I start it direct from the c&c95.exe - I need to run it via the TFD launcher. :blah:

    Well, that's good that I amused someone. :hehe:
     
  15. Phaelon

    Phaelon New Member

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    Disappointed in bit-tech

    This pre-review is a prime example of what’s truly wrong with today’s reviewer communities. This pre-review does little justice to the true concept of being open minded and truly exploring a game to its full depth to find out how good it really is. The reviewer is biased from the start and is a shining example of what poor reviewer skills are all about.
     
  16. GoodBytes

    GoodBytes How many wifi's does it have?

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    Well for hosting a small scale LAN party, with not so powerful computer (P4HT, 1 GB of RAM, Intel integrated graphics 850)
    C&C3 is perfectly playable... (in low settings of course).
    But for SupCom, there is no way it will run... requires too much power.

    Therefore, C&C3 has been selected for one of many games that will be played on the small LAN party I'm having.

    ___________________________________________________

    I totally agree with Phaelon, in the review, bit-tech basically says it's the same thing as C&C the original... well I gave it a try... and NO WAY... C&C1 has truly nothing, no grouping of units, not able to send backup units, can't even use a building, and unable to (in C&C1) to do multiple builds (just faster) (just to name a few obvious things). Seriously, bit-tech only watch the game for 2 min on a computer, and tried to pull off a review, also mixed new features from other games as WCIII and considered it as it was in C&C1 the original (that's the felling I had when reading the """"""""""""""""""""review"""""""""""""""""""".
    DOWNLOAD THE DEMO AND PLAY!
     
    Last edited: 8 Mar 2007
  17. randosome

    randosome Banned

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    1 thing that dissapointed me in the demo is your unit AI is piss poor

    eg, miners go back to the same base station, not the closest one
    Also you cant get units to guard other units, which kind of sucks

    Also the defences seem piss poor so i think the game needs some tweaking still
     
  18. DarkLord7854

    DarkLord7854 New Member

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    I agree with the poor reviewing, already with supcom this happened. Maybe get a new game reviewer? Or get several reviewers from the community here at Bit-Tech instead and have them collaborate on a review that way not only will it be more in-depth but it'll be un-biased.

    I find the lack of walls in C&C3 to be annoying :(

    I just spent 3 hours playing C&C:Tiberian Sun with my friend last night. Had a blast :D
     
  19. Damouse

    Damouse Thats no moon!

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    Straight to DarkLord:

    Blizzard is quite the secretive game company, and has been so for a while. Bungie does some of the same stuff, but they realease little tidbits here and there, nothing doing on blizzard's side.

    I have to say that Blizzard is probobly my favorite game company. I have played eveyone one of their series untill my eyes bleed and my fingers rot and im back at it a year later. As for the quote, he pretty much SPELLS it out. On the other hand, it might just be diablo 3, but thats doubtful. Starcraft is where its @!

    P.S. Hey i resent the snaps about Halo! Its a good game with good(decent) graphics, and its success is undeniable (see world records, current online user statistics, crazy fanboys, ect ect.) Of all the lan parties ive been to, halo is the one that has been on the screens of the most people the most. I am a console/pc gamer, but i for one cannot wait for halo vista and 3. Halo wars, im not so sure about. The only decent rts ive seen on console is the LOTR game, and that was lacking to say the least. Id prefer that on PC... :waah:

    P.P.S. Big time brownie points to whomever made the distinction between real-time battles and real-time war. very subtle, yet rather true.
     
    Last edited: 9 Mar 2007
  20. Vash-HT

    Vash-HT New Member

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    Funny you should say that...lol, when I had my first PC(33MHz), it fell a little shy of the 66MHz requirement for the original C&C. As a result it ran damn slow, but I still played through the whole game lol.

    To me the demo of C&C3 seemed like they jsut copied the old gameplay and made it look a lot better. Sure there's cool units and special abilities now, but those felt kinda tacked on to me. I had fun with it, but I'va always liked TA and therefore SC better than the C&C series.
     
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