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Can anyone bust into this?

Discussion in 'General' started by chemo, 14 Oct 2005.

  1. sammo1999

    sammo1999 What's a Dremel?

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    I got it on the first try with just under 9 mins left. Sweet game, and everthing makes sense (for one reason or another)
     
  2. GuardianStorm

    GuardianStorm Minimodder

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    done. was nice an easy if you can count fluently in binary :p and have nice logic solving brains :)
     
  3. ch424

    ch424 Design Warrior

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    On the Swan's Room thing, does the clock do anything other than
    tell you the first computer code?

    ch424
     
  4. DarkInferno

    DarkInferno Minimodder

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    Yes.
    it is screwed to the wall isn't it? whats behind?

    I keep getting blown up by the bomb in the briefcase too.

    ahh I've got it...
    after you get the key to the breifcase don't open it. instead see what else you can do

    the clock needs batterys

    so now you have the document decoded. what does it mean? the first page is remove the screws while the light is green (as it keeps its 'bloody' eyes on the piles (screws)) but what about the second page?

    so you know the order the screws need to be removed, remove them, next page?
     
    Last edited: 16 Oct 2005
  5. tm36usa

    tm36usa What's a Dremel?

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    Yeah, i just beat it for the first time with 6 minutes left, an enjoyable game, good thing i knew the color codes. There should have been a run away button, just to get wasted running away lol, now i want something more challenging like the Crimson Room 3 (I loved 1 and 2, there needs to be a 3rd)

    Edit: Beat it again in under 13 without remembering how the sutupid switch pattern went, took a while to get it right
     
    Last edited: 16 Oct 2005
  6. Kevo

    Kevo 426F6C6C6F636B7300

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    Swan's room is easy..... :D
     
  7. TJK

    TJK What's a Dremel?

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    anyone want to tell me how to get past the combination lock in the package?
     
  8. TJK

    TJK What's a Dremel?

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    totally got it with 2 minutes left - good thing i knew my colors
     
  9. Lost.Soul

    Lost.Soul What's a Dremel?

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    Stucked in Swans room... Got battery, apple, flower pot, pliers and wire... I think I should put the battery in the clock somehow... But I dont know how...

    *edit* found briefcase and remote... no clue how to use it...
     
    Last edited: 16 Oct 2005
  10. P2D

    P2D 99.999% Pure Spam!

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    LOL, I cant do it, i`m crap at this kinda stuff, didnt really try tbh, only for like 1 min..
     
  11. ou7blaze

    ou7blaze sensational.

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    Can ANYONE help me out with the Swan's room it's so confusing all these objects lol.
     
  12. Nexxo

    Nexxo * Prefab Sprout – The King of Rock 'n' Roll

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    Jeez, that was easy. More than 10 minutes left on first try.
     
  13. DarkInferno

    DarkInferno Minimodder

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    heres a bit of a swans room walkthrough :

    Turn right two, and pick up the pliers hidden ontop of the set of shelves

    Turn right, pick up the key (ashtray), battery (pot plant), briefcase (under sofa), air conn remote (on the tray behind sofa, click just above the rear armrest), steel mug (on the shelf below).

    Turn left, and use the steel mug on water

    Turn leftx2, use key on top drawer, get documents, get apple (middle drawer), use pliers on box in bottom shelf, get pot and wire

    Turn rightx2, Use the Pliers on the wire, use the wire on the box on the bottom left shelf, get screwdriver. About item on the apple, click it to eat it and leave the seed, use the seed on the pot and the mug of water on the pot, refil the mug.

    Turn left, Use screwdriver on clock, taking note of the current position (10w 2w 11r), get the battery charger and the battery out of the clock (in the smaller lighter grey box), replace clock on wall

    Turn left, put the batterys in the charger and plug it in (under the desk), access computer using the clcok code to gain information about growing specimin,
    go back under the desk and retrive the charged batterys,

    Take them out of the charger and put them in the air conn remote, turn it on and turn the temp up to 30o (the incubation temp)

    When the seed sprouts use the mug of water on the pot again, and turn the temp down to 18.

    When it fruits, open the fruit to find a key

    Turn right, put the battery in the clock an take the new reading, 11w,6w,2r

    Turn left, use the new code in the computer, use the file decryption on the documents

    Read the documents, try to decrypt (easier after you've seen the bomb, but become familier with it now), why would there be a blank page?

    its not blank

    turn off the lights (lightswitch is next to the door). Read documents again

    open up the briefcase with the key, argh its a bomb (duh) try to work out what the document was saying

    you need to remove the 4 piles while the gate keeper hasn't got his bloody eye on it, in the correct order

    so remove the four screws in order while the led is green:
    1 3
    4 2

    page 3 of the document...

    remember, it all needs to be done while the led is green

    press the green wire's button

    cut the orange wire, then the yellow

    page 4 of the document?

    cut the wire, take the key, open the door, done.
     
  14. ch424

    ch424 Design Warrior

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    Hehe. Once I found the
    pliers
    , Swan's room was easy. I only had to cheat to find out
    that the green wire had a button
    . I guess that the document was just weirdly translated from the author's language!

    ch424
     
  15. Tibby

    Tibby Back Once Again

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    First was pretty easy, apart from I am used to reading binary right to left not vice versa.

    And second was quite hard due to the fact it was about randomly clicking on things.
     

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