Modern Warfare 2 Pirate Stats (and they wonder why it sold so poorly on PC) - http://news.cnet.com/8301-13506_3-10422892-17.html Demigo - 85% piracy rate - http://www.techspot.com/news/34329-stardock-roughly-85-of-demigod-players-are-pirates.html I'm not going to provide proof of the long hours game devs works, it easy to find... You cant blame the publishers, its like that in every industry, they put up a lot of cash upfront and hope they make the money back, when they dont then its an issue. Activision right now is the wrost of the lots and ironically, EA lately has become the PC gaming savior, as its releasing almost all its titles out on the PC. Well I'm guessing on the figure for the pirates, but i'm also assuming that most of the guys pirating the game HAVE a PC or console that they can play it on.. Secondly an internet connection to download it with... Assuming the person downloading it has both, then you're telling me that they can afford to pay for high speed internet and a games PC and not afford the game?! Most piracy occurs on PC which is a more expensive platform than console so that further illustrates the point. Honestly now, out of all the people you know that pirate how many of them cant actually afford it, all my friends pirates cause they would rather spent the money partying or buying other crap, not cause they are broke. Like goodbytes pointed out, people will pay a ton of money for the hardware but then when they have to pay a fraction of that for the game then its an issue. I used to pirate when I was a kid (even then I bought whenever I could, i remember saving up for months to buy fallout2 and BG2) but once I got a job I started buying all my games, i obviously cant afford everything I want so I just read a few reviews and pick the ones that seem the best. Later on I might buy the game on a steam sale or something. Back to the point, the witcher was one of the best RPGs ever!!! And from what i can see the witcher 2 looks more impressive than any upcoming RPG! I will honestly throw money at them for it! These days with the high piracy rate, i'm doing my best to try and send as much of my money back to the devs as possible, even though most of it gets collected by the publishers, at the end of the day the publishers are the ones paying the salaries and entirely funding the studios!