Discussion in 'Article Discussion' started by bit-tech, 11 Nov 2019.
"4D armrests"? 3D covers all possible directions of movement, the 4th dimension is time...
To be fair to Corsair (much as I'd rather not): There are 6 possible movement axes, 3 translation and 3 rotation. If the armrests can be moved up/down, in/out, forward/backward and rotate (about the vertical axis) then '4D' is not entirely incorrect.
From full upright to laying flat, that's 90 degrees.
This char is not only for gamers, it's also for gymnastics who want to recline beyond 90 degrees. All the way down with their head clipping into the ground.
Rumours are that the 'T4 Bender' chair will allow gamers to rotate through 360 degrees to get their head firmly up their arse.
Does it have a shiny metal arse?
But, all those adjustments are still within the same 3 physical dimensions we all exist in.
The 180 deg is especially for tech support chaps.
Vertagear already do RGB stuff for/on their chairs.
I, for one, am glad to see a manufacturer offering a solid assurance that their product exists in both spae AND time, and won't be buying any inferior 3D products going forward.
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