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News David Cage: Emotions are hard to tackle in games

Discussion in 'Article Discussion' started by CardJoe, 26 Jun 2008.

  1. CardJoe

    CardJoe Freelance Journalist

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  2. Gareth Halfacree

    Gareth Halfacree WIIGII! Staff Administrator Super Moderator Moderator

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    In the forums, this thread appears on the main page as "David Cage: Emotions are hard..."

    For some reason, I immediately completed this Malibu Stacey style with "...let's go shopping!"
     
  3. Timmy_the_tortoise

    Timmy_the_tortoise International Man of Awesome

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    The uncanny valley is UNBREAKABLE!
     
  4. CardJoe

    CardJoe Freelance Journalist

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    LOL
     
  5. TomH

    TomH And like that... he was gone.

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    After playing through the HL2 series, the end of Episode 2 was a bit emotional... Heart-wretching and horrific at the same time.
     
  6. cjoyce1980

    cjoyce1980 New Member

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    LMAO!!
     
  7. liratheal

    liratheal Sharing is Caring

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    I don't know whether it's the insane pile of games that seem to be designed to make you hate the main character (Sorry, but I've had enough of the macho, giant gun toting Rambo ********, unless it's Duke Nukem), but I've recently found it even harder to get drawn into the 'emotional' side of games.

    There were sections of GTAIV that were supposed to be really sad, I assume, but due to Niko being a completely unlikable, schizofrenic(sp?) assclown (IMO) I was sat there thinking "I really don't care. Where's the nearest Aston Martin styled car?"

    I WANT to care about the main character, or any character, but they're just.. Really making it hard to give a crap these days. Last game I actually cared about any character in was Meryl in MGS1. Which is a damned long time in gaming.
     
  8. [PUNK] crompers

    [PUNK] crompers Dremedial

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    i dunno about emotion but i sure wanted to save the human race in mass effect
     
  9. Flibblebot

    Flibblebot Smile with me

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    Not true.

    Quake covers all these quite well:
    Love: "I really love the BFG"
    Joy: "I'm having a great time shooting the BFG"
    Sadness: "Oh no, I've run out of ammo for the BFG"
    Jealousy: "Someone else has a BFG and I only have this crappy pistol"
    Anger: "Damn, someone just shot me with their BFG"
    Shame: "I think I might have peed myself when I got the BFG"

    See? All the emotions covered.
     
  10. chicorasia

    chicorasia New Member

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    I'm sorry. You've got it all wrong.

    It is Doom, not Quake.

    XD
     
  11. Timmy_the_tortoise

    Timmy_the_tortoise International Man of Awesome

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    All emotions covered, very shallowly.
     
  12. Aterius Gmork

    Aterius Gmork smell the ashes

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    There's a BFG in Quake (III Arena, the others I cannot remember clearly) as well.
     
  13. Gareth Halfacree

    Gareth Halfacree WIIGII! Staff Administrator Super Moderator Moderator

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    The BFG was introduced in Quake II, but was model 10,000 rather than the original BFG 9,000 featured in Doom.
     
  14. salesman

    salesman New Member

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    Maybe there should be a game about going shopping.
     
  15. Gareth Halfacree

    Gareth Halfacree WIIGII! Staff Administrator Super Moderator Moderator

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    Ignoring 'Mall Tycoon', which isn't really about you shopping, what about The Sims?
     
  16. Goty

    Goty New Member

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    I personally enjoyed Fahrenheit quite a bit, even if it was a little slow-going for my FPS-dulled attention span.
     
  17. mattthegamer463

    mattthegamer463 New Member

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    I cried for weeks after being forced to euthanize my beloved Weighted Companion Cube.
     
  18. BurningFeetMan

    BurningFeetMan New Member

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    One doesn't have to look far in video game history to find emotions, such as love. Take the very first Mario Bros game, where Mario rescues the princess. If that's not love, I don't know what is. I'd be ****ed if I ever find myself walking on a retractable bridge above lava, with a 20 tonne menacing fire-breathing monster on the other side... There's other fish in the sea...
     
  19. CardJoe

    CardJoe Freelance Journalist

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    I think it's more to do with getting the player to feel that love to. Personally, I've never even liked Princess Peach, the whiny b***h...
     
  20. Xir

    Xir Well-Known Member

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    ...still have to play Farenheit...been installed for ages, as my girlfriend played it...
     
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