Discussion in 'Article Discussion' started by Sifter3000, 27 Aug 2009.
The menu's are fairly pointless. What was wrong with menu's on the first Dirt? They were sleek and intuitive. I want a list of options dam it! I don't need to move a camera around and woosh around some 3D rooms with a nonsensical layout. Plus it takes AGES to get from one menu to the next because you get interrupted by Ken Block or one of his buddies who want to talk every couple of seconds.
And who the hell is Ken Block any way! He might be big on youtube but I haven't seen him win any Rallies. That's the thing about dear Colin (rip), he won stuff!. That's why he was worthy of a game. Same with Richard Burns (rip also )
I'll probably rent this game but this "catering to the US market" has clouded up the game. The Baja race in the demo was crappy, those lumbering big cars aren't any fun to drive at all. If they are a required driving class I'll be pissed.
I'll just paste in my existing thoughts from the Gaming section:
It has moved far too much towards the American market for my liking. The handling was always fun compared to games like WRC or Richard Burns rally, but now it's just ridiculous. Cars just don't act like that.
The inclusion of events like Baja and truck racing is all fair and good, but they have almost forgotten the sport made the franchise what it is today. If they want to take it in this direction, remove the McRae branding from Dirt and carry on with that, but make a new McRae game that takes it back to the Rally roots.
The fact that "Colin McRae" is even on the box is a sign that they know damn well the DiRT wouldn't have sold so well in the UK and Europe without it. They wanted to break into America, so they called it DiRT, it worked, and they've found a much bigger market, it's their prerogative as a business. I just think that they are forgetting the fans that bought the original games.
I stand by my statement, Codemasters are sell-outs. I dread to think what they are doing to the F1 licence.
Grid's flashback feature is brilliant. nothing more frustrating when spin out in the last conner. even big titles such as GT5 is implementing this feature.
Dirt 2 looking to be great, no mention of Dx11? is it going to be the first game to support it?
Graphics are good and the 3D menu system is the boss. Codemasters are usually very innovative when it comes to designing 3D menus.
However, the shift now is far too much in the direction of some kind of American X-Games type of thing. Car High Jumps ??? Wow !! What the ... !! The Olympics ???!
I know that Colin McRae had some interest in other types of off-road driving, but if you are going to have a dead man legend's name on a video game title, then the game should (at least out of respect) be a game mostly about what he was known for. If not, then have some respect and don't use the dead man's name to sell the game or mislead European fans into thinking that the game has anything to do with WRC Rally.
The game should have been called 'Ken Block: Dirt 2'
Tbh, I am open minded, but the game doesn't really appeal to me. The very heavy x-game push makes me feel to suddenly cringe and then just drop and roll under the sinister shadow of a great big stone and then politely vomit into the direction of a receiving corner - although some others may like this style of game.
tbh i found it amusing but im with those who think its become to american.
its still early days, DiRT had a lot of rally and i still keep jumping back on it for a quick blast through Australia
i'll wait for the final thing on the PC before i cast judgement
Graphically very good but overall so, so. Will have to wait for the final reviews / copy right protection (arghh @ starforce) before committing.
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