1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

News EA: "We want to make quality games"

Discussion in 'Article Discussion' started by CardJoe, 21 Jan 2009.

  1. Redbeaver

    Redbeaver The Other Red Meat

    Joined:
    15 Feb 2006
    Posts:
    2,062
    Likes Received:
    36
    i love mirror's edge and dead space.

    gluck EA.

    ain't gonna happen. u can count on that.

    why? coz thats where the money is.
     
  2. D3s3rt_F0x

    D3s3rt_F0x What's a Dremel?

    Joined:
    28 Oct 2004
    Posts:
    719
    Likes Received:
    6
    I just hope they go back to 1942 was far more skillful inpaticular with the artillery units god I loved that game.
     
  3. kenco_uk

    kenco_uk I unsuccessfully then tried again

    Joined:
    28 Nov 2003
    Posts:
    10,106
    Likes Received:
    682
    I played a demo of that on the PS and thought it was a bit pants tbh.
     
  4. Gunsmith

    Gunsmith Maximum Win

    Joined:
    23 Sep 2005
    Posts:
    9,777
    Likes Received:
    2,352
    error revealed.
     
  5. kenco_uk

    kenco_uk I unsuccessfully then tried again

    Joined:
    28 Nov 2003
    Posts:
    10,106
    Likes Received:
    682
    It just goes to show how good they were/still are at porting then.

    The PC version gained awards and decent reviews and the PS version was mostly naff. Hey-ho.
     
  6. pendragon

    pendragon I pickle they

    Joined:
    14 May 2004
    Posts:
    717
    Likes Received:
    0
    they need to stop releasing games with crappy DRM, but I'm happy they're trying new things.. it's a good direction to go in.
     
  7. KayinBlack

    KayinBlack Unrepentant Savage

    Joined:
    2 Jul 2004
    Posts:
    5,913
    Likes Received:
    533
    Stop making crap. That will make you improve 100%.
     
  8. Otto69

    Otto69 What's a Dremel?

    Joined:
    6 Oct 2007
    Posts:
    253
    Likes Received:
    3
    Yeah and elsewhere in the news "Riccitiello: 'No Inherent Conflict' Between Creativity And Profitability" Oh. I guess it must have been other things besides lack of creativity that caused EA.com the online effort that Riccitello was in charge of before taking his golden parachute the first time after screwing it up, to die in 2000/2001.
     
  9. Lepermessiah

    Lepermessiah What's a Dremel?

    Joined:
    1 Feb 2008
    Posts:
    566
    Likes Received:
    1
    I want to bang Aylssa Milano, what's their point?
     
  10. WildThing

    WildThing Minimodder

    Joined:
    26 Jul 2007
    Posts:
    824
    Likes Received:
    20
    I'm certainly no big fan of EA, but I gotta say his statement is encouraging. I just hope he means it, and we start seeing a bit more effort from EA, wishful thinking though that may be. :sigh:
     
  11. popcornuk1983

    popcornuk1983 Cake or Death?

    Joined:
    3 Sep 2008
    Posts:
    249
    Likes Received:
    0
    If this is the way EA is going then.............bloody marvelous!

    I liked mirrors edge (pity it didn't do so well) and dead space. For me it was a refreshing break from the endless sequels and generic FPS games.

    As for need for speed. They better do something quick. pro street was balls, and undercover was a poor attempt to copy the glory of most wanted....sigh....those were the days.
     
  12. Marc5002

    Marc5002 What's a Dremel?

    Joined:
    26 May 2008
    Posts:
    33
    Likes Received:
    0
    I say EA games made progress but there biggest problems is Online Server and DRM issue
    And if they could do a worthy Expension for Spore / and that mirrior edge II will be good I'm in
    they are confirmation for even probabely a Dead space II SO I wonder when it out and if they continue that way
    i'm likely to play there game : EA Games made about only 10 game that impressed me a little
    And that Because They Taken Westwood a part of it
     
  13. Aragon Speed

    Aragon Speed Busily modding X3: Terran Conflict

    Joined:
    12 Jan 2009
    Posts:
    168
    Likes Received:
    1
    EA: "We want to make quality games"

    Then may I suggest you plough your money into good scriptwriters and maybe an author or two for plot lines (Original Half Life anyone?) instead of seeing how many half naked girls you can squeeze into your game to get hormonally challenged teenagers interested?
     
  14. RotoSequence

    RotoSequence Lazy Lurker

    Joined:
    6 Jan 2004
    Posts:
    4,588
    Likes Received:
    7
    I can't help but pity EA - they're trying so hard to make people like them, but they're having a hard time making money. Let them try, and buy their games if you like them. Everyone will win in the end - except for when it comes to DRM. DRM is lose/lose.
     
  15. CardJoe

    CardJoe Freelance Journalist

    Joined:
    3 Apr 2007
    Posts:
    11,346
    Likes Received:
    316
    EA actually have some really good writers on board, like Rhianna Pratchett. I don't immediately recall any naked girls in any recent EA games...?
     
  16. HourBeforeDawn

    HourBeforeDawn a.k.a KazeModz

    Joined:
    26 Oct 2006
    Posts:
    2,637
    Likes Received:
    6
    Wait isnt most of these games that people are praising made from a different company and EA just flip the bill? I thought they were more a long the lines of funding games then making them? or am I mixed up on how all that works?
     
  17. CardJoe

    CardJoe Freelance Journalist

    Joined:
    3 Apr 2007
    Posts:
    11,346
    Likes Received:
    316
    EA is a publisher, which means they pay the people who make the games in order for the right to sell it. The developer gets a lump sum and maybe a royalty or two, while the publisher keeps the profit. Developers can self publish of course, but then they run more risk and need more funds, etc.

    EA however also owns a number of studios and has some internal studios. Take Left4Dead for example - EA published it in retail, but it was developed by Valve. Since Valve isn't owned by EA in anyway, EA don't get any credit for Left4Dead.

    Mirror's Edge, Spore and Dead Space on the other hand were all made by internal dev teams or studios that EA owns - like Dice and Maxis. EA both developed them and published them, so they as company get the credit.

    EA only used to make games like FIFA '07, '08, '09, etc - but are now trying to move away from that image.
     
  18. Otto69

    Otto69 What's a Dremel?

    Joined:
    6 Oct 2007
    Posts:
    253
    Likes Received:
    3
    EA just laid off another 200+ people today.
     
  19. LordPyrinc

    LordPyrinc Legomaniac

    Joined:
    7 Mar 2008
    Posts:
    599
    Likes Received:
    6
    Three letters: DRM

    Nuff said.
     
Tags: Add Tags

Share This Page