1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

News Epic: "PC piracy drove us to consoles"

Discussion in 'Article Discussion' started by CardJoe, 19 May 2010.

  1. CardJoe

    CardJoe Freelance Journalist

    Joined:
    3 Apr 2007
    Posts:
    11,346
    Likes Received:
    316
  2. Stelph

    Stelph Minimodder

    Joined:
    24 Dec 2007
    Posts:
    162
    Likes Received:
    3
    Epic, piracy and consoles mentioned in one news post?

    "braces for eruption in the comments section"
     
  3. general22

    general22 What's a Dremel?

    Joined:
    26 Dec 2008
    Posts:
    190
    Likes Received:
    1
    Fair comments regarding their move away from the PC platform but still pretending they love the PC is a bit rich.
     
  4. Sifter3000

    Sifter3000 I used to be somebody

    Joined:
    11 Jul 2006
    Posts:
    1,766
    Likes Received:
    26
    Kylevdm likes this.
  5. NuTech

    NuTech Minimodder

    Joined:
    18 Mar 2002
    Posts:
    2,222
    Likes Received:
    96
    Think you just summed it up perfectly.
     
  6. Omnituens

    Omnituens What's a Dremel?

    Joined:
    5 Apr 2006
    Posts:
    954
    Likes Received:
    11
    Are they still part of the PCGA? If so, that's a crock of bull. Kick them out.
     
  7. AshT

    AshT Custom User Title

    Joined:
    9 Jul 2009
    Posts:
    996
    Likes Received:
    31
  8. BlackMage23

    BlackMage23 RPG Loving Freak

    Joined:
    4 Aug 2006
    Posts:
    259
    Likes Received:
    1
    Well lets face it, games on the console have a much higher price then the pc market and with less people to complain about the prices.
     
  9. [USRF]Obiwan

    [USRF]Obiwan What's a Dremel?

    Joined:
    9 Apr 2003
    Posts:
    1,721
    Likes Received:
    5
    EpicFail...
     
  10. Unknownsock

    Unknownsock What's a Dremel?

    Joined:
    13 Jul 2009
    Posts:
    444
    Likes Received:
    1
    Fair enough, but atleast port us the games we are missing!

    Companies should be more like Bioware imo, in the sense that they still have very well designed games that work well on all platforms. Not crappy ports for the console or PC.
    Can't say Epic have done any decent games recently anyway...
     
  11. bbshammo

    bbshammo What's a Dremel?

    Joined:
    23 Mar 2008
    Posts:
    61
    Likes Received:
    0
    It's funny that Epic are still trying to make excuses for failing at PC games supply. lol
     
  12. NuTech

    NuTech Minimodder

    Joined:
    18 Mar 2002
    Posts:
    2,222
    Likes Received:
    96
    The retail price has almost nothing to do with it. Generally the money received by the developer/publisher ends up being the same regardless of what platform you bought the game on.

    The bulk of the difference on retail price is down to the console manufacturer's cut, they receive about $10 per copy sold.

    If anything, publishers like Ubisoft are starting to make more profit-per-game from PC sales compared to console. They've hiked the price to nearly match the console version, but instead of giving a cut to Sony/Microsoft, they pocket it.

    Have a read of this.
     
  13. GiantStickMan

    GiantStickMan What's a Dremel?

    Joined:
    14 Feb 2010
    Posts:
    119
    Likes Received:
    0
    I imagine it would cost more developing for PC as you have to design something that can run on multiple different hardware configurations and specification levels and then supply technical support to the product long after its release, whereas with consoles you have less of these sorts of issues. Though i don't know much about the inner workings of the industry so I could be wrong.
     
  14. Baz

    Baz I work for Corsair

    Joined:
    13 Jan 2005
    Posts:
    1,810
    Likes Received:
    92
    Valve sitting on its giant pile of money. Sure there's no money in PC gaming...
     
  15. msm722

    msm722 What's a Dremel?

    Joined:
    1 Aug 2005
    Posts:
    100
    Likes Received:
    0
    The only people who are pirating PC games are those who have no money and like single player. Everyone else buys.
     
  16. Hustler

    Hustler Minimodder

    Joined:
    8 Aug 2005
    Posts:
    1,039
    Likes Received:
    41
    This is a load of crap.....

    Epic games were basically MP only, which you needed a genuine CD key to be able to play.....

    The percentage of cracked servers was and still is tiny.......
     
  17. Cerberus90

    Cerberus90 Car Spannerer

    Joined:
    23 Apr 2009
    Posts:
    7,674
    Likes Received:
    221
    Spot on.

    Testing for PC Games must take ages longer than for consoles.
    Its proven that its harder to develop for PC than console in that PC games will almost always have patches, whereas you never really hear about console games having lots of bugs and requiring constant patching.

    IMO, something needs to be done, to sort of standardise the PC gaming market. Something like DirectX, the hardware a user is using shouldn't really come into how the game is programmed. Apart from obvious things like 32bit and 64bit, and probably mutli-threading.
    But with graphics cards, it shouldn't matter whether the user is red or green, IMO, directX should have taken care of this, but then that would mean companies working together, which I can't see happening any time soon.

    Don't get me wrong though, I love PC gaming, I only have an Xbox for Forza 3, that's the only game I really play on it, gaming on a PC just seems to give you more freedom, and has more potential for making a game really good. Also, PC Games seem to age better, get a game out for the PS2, and it'll look awful, get Half Life on the PC out, and it doesn't look too bad.
     
  18. Tanacel

    Tanacel What's a Dremel?

    Joined:
    25 Feb 2010
    Posts:
    30
    Likes Received:
    0
    Piracy and no one buying the rather awful unreal series after the original unreal and unreal tournament.

    And why companies still complain about pc piracy when the Steam model for piracy seems to work exceptionally well. It doesn't appear to be rocket science?
     
  19. stonedsurd

    stonedsurd Is a cackling Yuletide Belgian

    Joined:
    11 Mar 2009
    Posts:
    7,856
    Likes Received:
    418
    Not really. It does take longer, but not by enough to have companies abandon the platform altogether, or to bitch about it as much as Epic seems to be doing.
     
  20. NuTech

    NuTech Minimodder

    Joined:
    18 Mar 2002
    Posts:
    2,222
    Likes Received:
    96
    Come on now, that's a BS arguement you know it.

    If we were to ever see Value's bookkeeping I would bet everything I own that the majority of their money comes from selling third party games, not their own.

    If anything, I would argue that Valve only develop games as a means to an end. They just want as many people as possible to install Steam. Take TF2 for example, that game alone has probably lost Valve a fortune. Nobody in their right mind would release 120 free updates for a game with no ongoing fees or expansion packs.

    You can't say to developers "Hey want to make money? Create a fantastic distribution service and sell other people's games", eventually somebody has to actually make those games.
     
Tags: Add Tags

Share This Page