I agree, Far Cry 2 did a lot of new interesting things, but it was never going to appeal to the Call of Duty types who don't like having to walk far. It is rather like S.T.A.L.K.E.R. in that regard, only it managed to do it in a fairly seamless way - you could go almost anywhere, you could use the environment and the fire propagation to your advantage and you could quite easily immerse yourself in the world. The respawning was annoying, as was the malaria thing, but I thoroughly enjoyed the game. I do wish the fire thing had carried over into other titles though. As for random encounters - they weren't so much random, they just heard you coming.