Discussion in 'Article Discussion' started by CardJoe, 7 Jun 2011.
Should be good. If I get as much time out of Forza 4 as I did out of 3, I'll be happy.
Voice recognition, why? Will K.I.T.T be one of the cars you get to drive?
Out of curiosity I assume the head tacking wont be moving the virtual head at a 1:1 speed with your actual head? As if it was then surely when you turn your head to the left to look out of your left window..... hang on now I cant see the TV....
Headtracking with more than one screen, that makes sense, with just the one I would be interested to see how they get it to work without being annoying
I own Natural Points Track IR and find a great immersion tool in games such as dirt and ARMA 2. If they could
bring it to the console masses it would be great.
TURN TURN TURN TURN TURN!
every time you swear the difficulty increases!
lmao @ the comments, yeah i dont get the inclusion of voice recognition.
Stelph: thats what i was thinking, theres no way head tracking can work on a single screen?
As Blackmoon181 has said, it will work like Natural Points / Track IR.
You head movements are exageratted, so that a slight look allows you to view from the side / out the window.
The only problem this presents is a dead-zone for slight movements not wanting to look out the car window, other people on the sofa with you turning their heads? etc.
vocie commands? not sure what the use of these would be for...
I wish this were true.
HARDBRAKEDON'TLOCKCLUTCHDOWNGEARDOWNGEARDOWNCLUTCHUPFEATHERTHROTTLEHITTHEAPEXONLEFTFULLTHROTTLE... *takes deep breath and misses shift* FFFFFFFFUUUUUUUUUUUUU "ragequit command recognised, exit to dash"
I need a kinect.
I have enough trouble getting the xbox to recognise "Xbox play disc", I can't imagine it being any good for anything complex.
This game should be way more polished than GT5 when its released, and I will probably get alot more play time out of it aswell
Screw voice commands and head tracking, are we going to get some decent tracks included in this version? The number of tracks in Forza 3 is pitiful. Where's Monaco, Monza, Sepang, Spa, Brands Hatch, Donnington Park, Circuit Gilles Villeneuve, Hungaroring, Istanbul Park, Interlagos etc etc.....
head tracking... took that from GT5.
head tracking has been in racers long before GT5
I think that may have just made my day!
Forza supports multiple screens if you're capable/willing to have multiple 360's and game copies, but wouldn't that sort of defeat the purpose of the head tracking? Unless maybe they all moved at the same time, that could be interesting, but still unnecessary...
The only time I've ever used the right stick to change the view is in certain cars that have the rear view mirror partially cut off while in cockpit view... for that, I think head tracking would be nice, otherwise... I don't see much use for me personally, I almost never use the rotation ... but then again, maybe I would if it was easier with head tracking...
I have a Kinect (thank you work), and will more than likely buy Forza4, so I guess I'll have to wait and see if the head tracking turns out to be useful or not, as long as I can turn it off if I don't like it, I don't care
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