1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

News Gameloft: 'Games have one new idea a year'

Discussion in 'Article Discussion' started by CardJoe, 12 Jan 2011.

  1. CardJoe

    CardJoe Freelance Journalist

    Joined:
    3 Apr 2007
    Posts:
    11,343
    Likes Received:
    292
  2. yakyb

    yakyb i hate the person above me

    Joined:
    10 Oct 2006
    Posts:
    2,063
    Likes Received:
    30
    would be a godd article / Blog topic actually, what new ideas have come into gaming over the last 10 years

    and do a year by year analysis
     
  3. Dogbert666

    Dogbert666 *Fewer Staff Administrator

    Joined:
    17 Jan 2010
    Posts:
    1,583
    Likes Received:
    129
    The similarity to Uncharted is ridiculous. It it had Nathan Drake's voiced over it, it would basically be PS2 version of Uncharted.
     
  4. SaNdCrAwLeR

    SaNdCrAwLeR New Member

    Joined:
    1 Feb 2008
    Posts:
    118
    Likes Received:
    0
    but then again Uncharted is just a male version of Tomb Raider...

    oh boy oh boy isn't that fun?
     
  5. law99

    law99 Custom User Title

    Joined:
    24 Sep 2009
    Posts:
    2,379
    Likes Received:
    59
    Let's make Lara Croft into a credible action figure; becomes a man. lol. That's innovation for you or I'll eat my hat. So stfu Michel Guillemot from Gameloft. <There is a chance you might think I'm being serious; good luck with that.
     
  6. mastorofpuppetz

    mastorofpuppetz New Member

    Joined:
    12 Mar 2010
    Posts:
    260
    Likes Received:
    1
    Total BS. Uncharted is many things, a lot more then tomb Raider ever was or tried to be.
     
  7. thehippoz

    thehippoz New Member

    Joined:
    19 Dec 2008
    Posts:
    5,780
    Likes Received:
    174
    [​IMG]

    saddle popperville
     
  8. sausages

    sausages New Member

    Joined:
    20 Nov 2010
    Posts:
    300
    Likes Received:
    6
    Game developers have been ripping each other off long before Gameloft even existed.
     
  9. Cthippo

    Cthippo Can't mod my way out of a paper bag

    Joined:
    7 Aug 2005
    Posts:
    6,783
    Likes Received:
    101
    There are only so many plot lines out there, and the rest is just packaging. It's kind of like playing game mad libs...

    A (FPS, RPG) set in (the past, the future, a dystopian future, a fantasy realm) where the player needs to (get an object, travel from A to B, Kill someone, survive, etc) in order to (get revenge, save the human race, restore their family honor, defeat evil, escape from someplace bad)!

    The only thing that really varies is what the player has to do or overcome, and the enemies he must confront in the process.

    Strategy and puzzle games are a little different, but many of the same elements apply.
     
  10. LordPyrinc

    LordPyrinc Legomaniac

    Joined:
    7 Mar 2008
    Posts:
    596
    Likes Received:
    5
    What can differentiate games is the storyline. Is it immersive? Does it evoke emotional responses by the player? Great story dialogue and cut-scenes can make an otherwise cookie-cutter game a notch above its competition and one that will be remembered. Look at Starcraft II. Sure its a typical RTS and its gameplay is almost identical to its own predecessor Starcraft, but the cut-scenes and player dialog between scenarios really make it a more polished game. Great soundtracks also make a difference. Although as gamers, we don't always notice the background music, if its varied and fits well with the gaming experience, it does contribute to the overall feel of the game.
     
  11. Javerh

    Javerh Topiary Golem

    Joined:
    5 Sep 2006
    Posts:
    1,045
    Likes Received:
    26
    As someone once said ideas are the easy part. The execution is the hard part. The same distinction seems to apply to stealing too. Stealing ideas is okay. Stealing a game is piracy.
     
  12. ssj12

    ssj12 Member

    Joined:
    12 Sep 2007
    Posts:
    686
    Likes Received:
    1
    one new game a year, when you work for a large company you mean. Indies come with dozens of new ideas every year.
     
Tags: Add Tags

Share This Page