A little more rough than I'd have put it, but have to agree that it seems overplayed. Rockstar have a narrative in place created with set characters, that was their design choice and fair play to them if they didn't want players changing fundamental aspects of their characters such as gender, or name. I have to question whether the "token" female characters in other games are any better. When they exist seemingly only to show off the diversity of characters it can feel hollow and pointless. Take Sheva in Resident Evil 5, who is more or less a walking stereotype. Or both Left 4 Dead games where one female character is present out of four. It's okay girls, there's a character for you! We'll ignore that by real world population there should be two female characters, or that you might want a choice amongst your gender like male gamers get. Had Rockstar shoe-horned in a female character simply to appease critics I can easily see it having been far more insulting than simply sticking to an all male cast and relying on their [hopefully] detailed and personal narrative to explain the lack of choice.