News Half-Life 2: Aftermath is delayed

Discussion in 'Article Discussion' started by Tim S, 10 Nov 2005.

  1. Tim S

    Tim S OG

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  2. mobius9

    mobius9 Minimodder

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    well its good to see that valve isn't following ea's typical release now patch later mumbo jumbo (or at least I hope so).
     
  3. Firehed

    Firehed Why not? I own a domain to match.

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    Well, they do, but so does any game-maker. However patches work much better with bugfixes than content, which is what I'd assume they're working on.

    I too would rather have a "when it's done" as long as it's quality. I don't wanna shell out for a turd.
     
  4. stephen2002

    stephen2002 What's a Dremel?

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    I knew there was no way it was going to make November, now that they have delayed it I wouldn't be all to surprised if I don't see it until sometime at the end of next year :)
     
  5. speedfreek

    speedfreek What's a Dremel?

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    I hear that its a steam only release so theres no waiting for the retail version to be ready. One of my several problems with steam is I have dialup (dialup rocks... and rocks dont move)
     
  6. JThrockmorton206

    JThrockmorton206 Owl Exterminator

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    Damn...Feburary to March. While I know the wait will be worth it, its still rather disapointing after looking forward to it for so long. But thats valve for ya :p
     
  7. Enak

    Enak Also known as Kane

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    Good to hear Valve are planning more quality software... rather than releasing the crap that is available from others.
     
  8. Deathrow

    Deathrow Minimodder

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    I trust Valve to make sure the game is finished and in high standards before they let it hit the shelves. I think we should just wait on this one and expect a really good game to top Half Life 2, at the same time I wish I had a time machine :D.
     
  9. silent_project

    silent_project What's a Dremel?

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    I think that the whole pack is an ambitious add-on and with the issues and delays they had for lost coast (and that was just one level) that it is understandable that its getting bumped. I think we have more of a case of too aggressive a release target than anything else...
     
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