Windows Kerbal Space Program

Discussion in 'Gaming' started by Zinfandel, 13 Jul 2011.

  1. .//TuNdRa

    .//TuNdRa Resident Bulldozer Guru

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    Stop using SRBs as your lift engines, and stick a bunch of wings on. It's amazing how much atmosphere can mess up a rocket when it's got no wings to keep it pointing straight.

    In general; Liquid Engine as your main output, stick a bunch of Solid Rocket Boosters on decouplers around it, so you can drop those once they burn out.

    As for heat; The real answer to heat is parts. The more parts you have; the more heat can be dispersed, so a load of wings on it basically act as heatsinks too. Well, that and try not to have heat generating parts (Engines, for the most part) in close proximity to each-other, so use the larger -separation horizontal decouplers on the off chance you have any issues with larger rockets still overheating.
     
  2. lilgoth89

    lilgoth89 Captin Calliope

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    I haven't unlocked wings yet :(
    I have to get science points to unlock wings
     
  3. mucgoo

    mucgoo Minimodder

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    Its not a parachute opening as you speed up?

    A mk1 pod + rt-10 shouldn't even need SAS to keep a straight course as it's such a simple rocket. Overheating Is only a problem when you have lots of them adjacent to each other.
     
    Last edited: 1 Dec 2013
  4. chrisb2e9

    chrisb2e9 Dont do that...

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    Try the tutorials first.
    It took me a bit to get going, but once you get the hang of it. it's worth it!
     
  5. DeckerdBR

    DeckerdBR Minimodder

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  6. lilgoth89

    lilgoth89 Captin Calliope

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    nope...even a single liquid rocket > fuel tank > module goes cartwheeling

    [​IMG]

    that is the rocket described above WITHOUT SAS

    and SAS on

    [​IMG]


    or is there some kind of autopilot, or auto NOT smash into the ground button that ISNT explained in the tutorial ? ( all of which ive completed, ALL of which handle MASSIVLY different to manual launches )


    as at the moment...I feel robbed of my money
     
    Last edited: 1 Dec 2013
  7. .//TuNdRa

    .//TuNdRa Resident Bulldozer Guru

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    I'm not entirely sure what's going on there. I'm really not. I did a quick test with a booster and a capsule and it behaved normally for me. (Although I am running mods.) Are you sure you don't have a 360 controller plugged in or something that's reading input? The Sas icon is showing that there's external input form somewhere.

    Might be it's picking up random input from a controller or even another application that's causing the rockets to decide to become kerbal filled Katherine Wheels.

    For reference; SAS should just light up saying "SAS" when it's in use, the little rotation icon only appears when user input is overriding, so you're manouvering the rocket during flight, for example.
     
  8. legoman

    legoman breaker of things

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    Send a Kerbel into space for a simple get up an get some data. No he decides to go silly far out come back and survive. Massive amounts of science though.

    [​IMG]
     
  9. mucgoo

    mucgoo Minimodder

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    Such a simple rocket should go straight up with no user input at all.

    Go seek proper support from the kerbal forums.
     
  10. lilgoth89

    lilgoth89 Captin Calliope

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    so some say...

    ive sent a support ticket off asking for a refund

    no point in playing such a poor game

    ironic when the demo ran absolutely fine

    clearly whatever made the demo different from the actual game is broken for me
     
  11. Nexxo

    Nexxo * Prefab Sprout – The King of Rock 'n' Roll

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    Unplug all your game input devices, and non-essential USB devices. Else do a reinstall. The problem must be on your Pc.
     
  12. lilgoth89

    lilgoth89 Captin Calliope

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    re-installed last night...
    usb devices plugged in : Logitech G110, Roccat Kone+
    result is the same as before

    must be a glitch somewhere

    unfortunately most of the suggestions thus far are just people calling me a noob for my ship not flying straight, or telling me to get an Nvida GPU so I can play. at the moment I am quite content to just uninstall the game and get my money back for now, maybe ill buy it in a future steam sale when its slightly less buggy / crash less
     
  13. DeckerdBR

    DeckerdBR Minimodder

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    Calling it a poor game seems a bit harsh given that this thread is full of people enjoying the game who don't have the issue you are experiencing.
     
  14. lilgoth89

    lilgoth89 Captin Calliope

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    well my game experience is seen above, and from my perspective its a very poor game
    im not under any illusions if it could ever be a good game
    but as I said...maybe if it ever gets fixed, Ill reconsider

    but you cant play a broken game where the break is preventing you from getting ANYWHERE
    it be like playing Mario cart with no wheels...or bf4 while only being able to look directly down
    its not worth playing, certainly not worth spending money on TILL IT GETS FIXED whatever that fix might be
     
  15. chrisb2e9

    chrisb2e9 Dont do that...

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    Except that the game isn't broken. It's amazing!
    I wish that one of us could troubleshoot and give you a solid answer. But without more information we are limited in what help we can provide.
    Before you apply thrust to the rocket, in the bottom left corner are the visible control inputs. they should all be centered. and with SAS turned on. the rocket should go straight up. this has to be a control input problem... I've built the exact same rocket that you built with no issues.
    Try and disable the control devices that you have and go with just the mouse and keyboard.

    edit:
    just built that exact rocket. left sas turned off, and it went straight up until it ran out of fuel. So unless we can get some more information, maybe a video. not a lot we can do to help.
     
  16. lilgoth89

    lilgoth89 Captin Calliope

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    me and lego man built the exact same rocket and launched together ( talking over TS), mine went spiralling off, his went skyward... all input devices are disables except my Logitech keyboard and my roccat mouse ( as stated earlier )

    advice on the forums is maybe a bug with the Logitech keyboard drivers ( not the first time such a bug has existed ) or maybe graphics drivers ( I assume that's simple Fanboism as I run an AMD card ) or maybe a bad install, or maybe a glitch in the game code, or maybe other input devices that are not present but leave settings, or maybe control devices, or maybe cracked windows...( the usuall crap basically )
    Logitech drivers = maybe
    Graphics drivers = HIGHLY unlikely
    bad install = reinstalled this morning
    glitch = my guess
    other input devices = all disabled
    control devices ? = not present
    windows = genuine
    virus = system is clean
     
  17. Cerberus90

    Cerberus90 Car Spannerer

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    I'd go with logitech drivers, :D I don't even run setpoint for my mouse anymore as it caused more problems than it solved.
    Don't run the saitek stuff for my keyboard either, might have been due to compat issues, not sure because it's been so long, :D
     
  18. Nexxo

    Nexxo * Prefab Sprout – The King of Rock 'n' Roll

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    I second the Logitech drivers. Ignore the fanbois; GPU drivers have nothing to do with this.
     
  19. legoman

    legoman breaker of things

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    Ive annoyingly started getting a similar issue, clearly ive done something stupid. Even using SAS it starts to roll at around 1000M and keeps going. Not sure what i need to reset. It was fine until i tried to get a pod to orbit so its me not the game.
     
  20. chrisb2e9

    chrisb2e9 Dont do that...

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    Agreed with the gpu bit. I have an AMD video card. No issues to speak of.

    Sorry, i must have misread. I don't know about drivers... I have a Logitech mouse with windows drivers. Same for keyboard. Setpoint is pure garbage, and I haven't bothered with drivers from other sources yet.

    Still wondering though, if you leave sas off, and don't touch anything. in the bottom right corner, does it show any inputs?

    Also I assume you have no mods. The Ferram Aerospace Research causes what you are describing.
     

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