Discussion in 'Article Discussion' started by CardJoe, 13 May 2009.
I grew up alongside stories of bedroom coders and one-man-bands who made loads of money overnight (Bitmap Brothers, Codemasters, etc), and it always gave me the feeling that I can achieve the same thing if I put my mind to it, even today. As the article shows, it's a little bit more involved than that these days. It's not hard to turn your idea into code; the hard part is making it successful and keeping that success going.
I had heard about the extremely high standards for XBLA from reading about Jeff Minter's development & release of Space Giraffe (another 80's icon ). However I had no idea that Microsoft were so meticulous in their quality control.
Kinda getting nostalgic now
I remember uplink.. that was alot of fun- was a hacking game on the simple side
I liked Uplink, but your other games were a bit confusing for me. I played Defcon a bit, then realized I had it all wrong, then gave up. :/
they were not too bad but uplink was appreciable.
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