Discussion in 'Article Discussion' started by bit-tech, 14 Jun 2019 at 11:30.
Won't stop people who absolutely should not be placing bets on businesses from doing so, and then subsequently complaining when their success rate isn't 100%.
Doesn't this undermine the entire Kickstarter business model of taking money from gullible fools?
I've done pretty well with crowdfunding, to be honest. Totting up the totals, I've backed 49 projects: 39 of them have delivered in full; two have partially delivered and swear the remainder is on the way; one is literally in the air right now according to the tracking number; I'm getting regular updates from six more, none of which are worryingly over schedule yet; and there's only one where the dude appears to have taken the money and run - and even he managed to deliver a PDF of roughly half the promised book before vanishing.
A more interesting look comes from this chart I did back in August - so it doesn't cover some of my more recently backed projects - which compares the cost of backing the items with their actual retail costs. Note that the pledge levels aren't necessarily what I paid; they're the minimum pledge possible in order to actually receive the goods, whereas on a few I've backed at a higher level to get bonus stuff.
As you can see, in most cases I saved a fair bit of cash - though one or two items, like the ZX Spectrum in Pixels books, were more expensive on Kickstarter than at retail; this was then offset by the fact that I got the final book in the set for free.
As of the date of that chart, I'd saved £320 buying stuff at crowdfunding instead of retail; I had £300 of outstanding not-yet-arrived stuff, too, which means even if none of that have ever arrived (and most of it did) I'd have still saved £20.
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