I got stuck on a bit where there is a grapple point. I swung in on it, but didn't realise I had to use it again. It was made worse by the brother saying basically something totally not helpful. I don't dislike the game. Far from it. It's just not totally my thing. Doesn't mean that once you get past those annoying parts it isn't good. Far from it, it's great. But TLOU is much more me. It's slower paced (remember, I am 50 with failing eyesight and reactions) and more my thing. I like zombie games and Fallout games. I tried Skyrim, for example, and whilst I have nothing bad to say about it it just didn't hit the spot. BTW RE you comments on Dead Island? it's way deeper than that dude. There are some seriously hidden things in it that I failed to notice on three playthroughs. It is only because I played it with a pal who can crack ciphers and so on that I even found out about it. And yeah, IT IS repetitive. Ever looked up what autistic people love the most? lmao. Familiar and repetitive dude.
The Legend of Zelda: Breath of the Wild Didn't bother with any of the "Champion Trials" DLC stuff (although I did get all the bonus armour, etc), but I completed all 120 shrines in the basic game and must've got about 50% of the korok seeds. Still a really great game. Yes, the weapon breaking mechanic is frustrating as hell initially, but give it about 4-8hrs and it's really not so much of an issue. Once you get the Master Sword (and you really should, it makes the final boss way easier), you'll be absolutely swimming in weapons. The #1 frustration I have with the game however is that you can't climb in the rain. Like... at all. You will spend a lot of this game climbing stuff - stamina is a way more important stat than health - and to block that completely because some arbitrary weather RNG decides it's time for rain is incredibly frustrating. Often it'll happen when I'm somewhere miles away from where I can sleep and there's absolutely no shelter in sight so I can't even light a fire to pass time. Close behind that in terms of frustration is not being able to carry metal weapons, shields, and armour in thunder storms. Too many unskippable animations and a lot of dumb Nintendo-ness, e.g. cooking meals (the primary way you'll recover health): open the inventory, carry stuff in your hands, close the inventory, and dump it in a cooking pot. If I have to hear that stupid cooking jingle one more f'ing time... The story is... well... I literally can't spoil it; it's a Zelda game, even if you've never played one you know the story already. Still a solid 7.5/10 from me, and enjoyed it just as much a second time around. I'm looking forward to getting my hands on Tears of the Kingdom now.
Medal of Honour (spelt correctly) (X360) That was rather enjoyable indeed. Still not a fan of the seemingly asymmetric range/damage/accuracy between player and bad guys that has plagued these games since COD4 introduced it, but I'm getting better at spotting the far-off contacts and this one wasn't as bad. Decent story, if on-rails and invisibly-boundaried in terms of environment, but gritty and exciting although still too many different characters and units to keep track of between multiple sittings, which detracts from the flow if you're not concentrating. NO collectible intel rubbish either, which is a massive plus in my book. "Bullets or broken bones, Rabbit? Bones heal."
Uncharted Thief's End. Got better toward the end, but still about two hours in "Where the F do I go?" whilst the NPC made dumb ass comments that were not helpful at all. Still the other one to do, and I am going to before I begin Starfield as I have a quite major rig upgrade to do and would rather save Starfield for when the weather is s**t.
Uncharted The Lost Legacy. So much better than the other one. Really enjoyed it, story was bang on and the ending was warming. I also played through Quake 2 Remastered very recently.
FAR Changing Tides. Quite a chilled game with great music, good mechanics and a take it or leave it story, but well worth the journey.
Completed Hitman World of Assassinations, I realise I'd randomly played the second one but not 1 or 3! A lot of fun, and super pretty, I forgot how much I enjoyed them. And the last mission where you must/can kill everyone is so carthartic after only being allowed to kill the targets on all the others
Yes, really enjoyed it. As soon as I finished it and played through it again. The final act is a little bit weak, but the game is really good overall.
Necromunda: Hired Gun - 6/10 An odd game. A mixture of some things done well and some others not so well. You can tell it's the same guys who did Deathwing as the environments have the same feel and grandeur. Gameplay's a mixed bag - the core mechanics are good, but it just gets damn confusing, a bit janky, and the weapons don't really have any character. Difficulty's okay - you're not meant to play on the harder settings until you've upgraded a bit. To be honest, you're not missing much here. If you got on okay with Deathwing, it's more of the same. If your spare time's rare, go find a better game to play. Like Boltgun. I was erring on a lower score of 5, but I feel some recognition is earnt for the environments. Ultimately, if you stick to medium difficulty, you could whip through in less than a day.
Been quite a long time since I last posted so a bit of a catch all for the past couple of years...! Ori and the Will of the Wisps - Builds on the original well Doom Eternal: Ancient Gods DLC - If you enjoy Eternal you cant go wrong with this Control DLC - Enjoyed both of them Detroit Become Human - Loved this.... need to replay and make difference choices as Spoiler I managed to kill every lead character Dead Space (2023) - Absolutely stunning! Loved the original and this was glorious.
Closed Beta of Skull and Bones. Does that count? 'Twas an entertaining diversion, aarrr. Heard rumours of sea monsters but got my bumbum handed to me by one of the elite NPC captains so maybe wasn't ready for that quest just yet. From the very little I played of the seaborne part of Black Flag, it seemed a lot like that, but with more limited land-based interaction.
Jusant. Well worth playing. Only about 4 hours long, but I very much enjoyed it. The climbing mechanic is incredibly satisfying, and it's a peaceful, relaxing game. No fighting, just you, the climb, and exploration.
It Takes Two. With the eldest. For me, it went on too long but was good bonding time. Something with guns and blowy-up stuff next though.
AC Mirage Better than I thought it'd be although it felt too constraining after Valhalla. Started a NG+ but not sure why, not really any replayability after a hardly trying platinuming of it on first run through. Good for the story though and I guess the NG+ has been worth it if nothing else for a surprising little 'achievement' not achievement of Spoiler: Does it need a spoiler? "Welcome, kitten one." after obsessively petting cats That tickled me.