I see many photography things, but no Maya things! Since this is the "Art & Photography" section, I guess this goes here. I am, with no shade of a doubt, a newbie to Maya. I realise that, for a first project I've picked something utterly ridiculous, and that I should probably start with small stuff, but I'm not exactly known for my logical decisions. Besides, I like the subject matter, and that makes me more likely to stick with it. So. Subject: Camaro 2008/9/10/whatever. Modern. I set the image planes up, I've managed to work out the most useful keyboard shortcuts, but it's taking between two and three hours per panel - I can't stand to work in a "subtractive" situation if I can avoid it. At the moment, I'm modelling one side and mirroring it to be as symmetrical as I can be, I've seen one or two of the free tutorials on Digital-Tutors, and they all seem to do a half+mirror system if they're doing something symmetrical. Anyway, two sessions of a couple of hours in, and I have: I tend to roughly match the footprint of the panel I'm modelling then over-estimate the height so I have some working room if things go tits up with my estimates. I subdivide until I've got enough vertex's to make an acceptable looking piece, and usually remove any superfluous vertex's (additional rows that do nothing, for example) before final tweaking and eventual mirroring. Is there anyone here who uses Maya and has any tips for improving the way I work?