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Discussion in 'Gaming' started by MarkW7, 29 Apr 2010.

  1. MarkW7

    MarkW7 Total Noob

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    Last edited: 20 Nov 2010
  2. DK63

    DK63 Resident magpie

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    I'm hoping you get plenty of answers, as I'll be doing the same thing shortly! One thing I know, if you have 16Gb of ram, you need a 64 bit OS.
     
  3. DragunovHUN

    DragunovHUN Modder

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    EDIT: nevermind i missed that fact that it's LAN.
     
  4. Unicorn

    Unicorn Uniform November India

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    Windows will be the easiest OS to host it on if you aren't familiar with Linux. All you need for CSS is the SDK and any plugins you want to include.
     
  5. DK63

    DK63 Resident magpie

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    My internet is fast enough to host games servers though. I just hosted a 3 man CoH, and I know I can run a UT2k4 server for 6 people. But yes, UK internet in general sucks!
     
  6. Modsbywoz

    Modsbywoz Multimodder

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    easiest by far is to use windows if your a general windows user, you can setup multiple games as long as you set different ports in the execution settings for example
    ./srcds_run +port 27015 and ./srcds_run +port 27055

    Not hard to get admin mods installed and css is the easiest to get started with. loads of tutorials out there. good luck and let us know how you get on.

    If i were you i would run a server per core as not many server binaries are multi-threaded... mind it's been 6 months since i set one up last so it may have changed recently
     
  7. MarkW7

    MarkW7 Total Noob

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    Last edited: 20 Nov 2010
  8. Rogan

    Rogan Not really a

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    Linux can be tricky. Not all games come with server binaries for the OS.

    Windows is really easy, especially for CSS and other source games, you just use steam and the dedicated servers are listed in the tools section.
     
  9. Zoon

    Zoon Hunting Wabbits since the 80s

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    I prefer Linux for game servers, as its generally more stable (my best mate runs a big UK GSP which has been going since 2003) but the lack of binaries for some games is a real problem.

    CSS and most other HL engine stuff work fine though.

    Whether you use Windows or Linux however, you need a distinct steam folder for each unique server, and then as WarrenJ says above launch each with a different port like:

    Alternatively if you're LAN only, launch with a unique IP which would need to be bound to the server in the usual manner, eg via network adaptor settings in control panel, or rc.conf in freebsd, /etc/networking/interfaces in debian/ubuntu, etc...

    On a box of your spec, as long as its dedicated to gaming, you should be able to run around 100 slots of 100 tick more than fine, and if you're using 66 tick, maybe upto 200 slots. That assumes 90% occupation of the slots however.
     

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