For the love of everything that is holy in this world please can I have Procon access back and also add the B2K maps to the server rotation? Give me procon... I will do the rest ;D
Might be off for a few days due to uni work, should be back by Tues/Wed. Any progress on Karkand map integration?
Unfortunately it seems the only two people with Procon access are never on the server and seem unwilling to either set it up or hand access over to someone who can/is willing to
Heres the story.. B2K Maps are not Large Conquest (64 player maps) So in order to run these in the rotation the server drops down to 24 or 32 (I have a feeling it's 24). Either way that's half the slots we have bought gone to waste. It's up to you guys what you want set up but I though the whole point of going 64 slots was to fit more people on. Not decrease it even more. Let me know what you want to do. @Lassar you have had procon all the time, I'll reset your password and PM it to you.
Dude they are 64 player maps - the Large Conquest/Conquest Assault versions can have up to 7 flags, we play 'em on 64 man servers quite regularly. http://wiki.multiplay.co.uk/BF3/Maps#Back_to_Karkand --> Here you can see all the Karkand maps have 64 player versions.
Only Large Assault 64 of these maps are coming up. No Large Conquest. I can drop Assault 64 versions in if you like. Looking at that wiki only Gulf of Oman is a Conquest 64 Player map. Which we had in the rotation anyway.
yes, there are no conquest large for 3 of 4 B2K maps. Oman is CQL, while others are Assault 64 for admins. (no visible difference for players)
Yeah if we could integrate the CQAssault 64 versions that would be great; most players don't distinguish between Conquest Large/Assault on Karkand maps as (as Wyx said above) there is no standard CQ64 option for 3 out of 4 of the B2K maps.
At the mo most of us are in lobby talking to each other as we enjoy the banter, but if we had say 20-30 people on we'd move to TeamSync and squad up, but as we're mostly pissing about and occasionally touring and pubstomping other servers, the lobby has been the channel of choice hehe. During the hols I'm sure we'll see some more TeamSync usage
hate to say this, but i told you so mumble has rarely reached 20 players online, so 10 per team is fine.
*Throws down glove* "I demand satisfaction!" - The duelists You, me, 2 .44 magnums at 20 paces. No wait it's swords first - we'll have to make it knifes then. And another thought, autobalancer whitelisting - would it be of any use if we had set aside a special tag like (unimaginatively) "whitelist", or "safe" for the odd occasion...
Just like to add went to join new 64 slot server getting error message saying Configuration mismatch. Not sure as to why. Maybe the server needs to have some kind fo back end up date?