So they are teeming with life and stuff? I mean I'm talking Star Trek Deep Space Nine or Insert Sci-Fi Franchise canteen(a) here.
not every planet there is a bit more variance but when it says abundance you can almost walk on the heads, certainly is on my home planet anyway! and also the predators now do their job and you can watch them chasing prey and killing em. i never noticed that prior to foundation. they tended to try and eat my nades. in fact they get quite pre-occupied with prey that you can often go near them without interaction.
Huge new update: http://no-mans-sky.com/pathfinder-update/ Planetary vehicles, ship classes, specialisations, currency additions, changes to weapons and tools, trading in ships and multi tools against new ones, quite a few graphical updates too.
If anyone has a PS4, it's currently on offer for £14 on the PlayStation Store. So might be a good time to pick it up with that big update.
Say what you want about the original NMS, but looking at those patch notes they have made more improvements than the COD series did with a decade of annual full price sequels.
I have to say that it's looking more and more like they were forced to cut a lot of content in order to meet delivery deadlines and now its all coming back in as that (and previous updates) is a hell of a lot of stuff to get done in the time since release. I'll definitely be getting back on here, looking forward to the planetary vehicles thing, I hope that in the future we can get the chance to carry a small ground vehicle with us, docked in the ship (space allowing of course). I would also love the chance to custom build things in the same way that the outpost building is being done.
Don't know whether to have another go at this as I was incredibly bored with it the first time around.
Gave it another go (on the ps4), while the new stuff is nice to have they still have not addressed the three things that annoy me the most: 1: Useless inventory. 2: Being forced into combat with space pirates. 3: The utterly ludicrous difficulty of aiming at the space pirates, I don't mind being given a challenge in a game if it is done well like for example in Nioh, but this 100% arbitrary death warrant due to their refusal to put in any sort of auto aim / target lock is just stupid and I'm not going to buy the PC version just for that one design flaw that doesn't exist with a mouse.
I'll play it again after more updates, but come on, Mass Effect is days away. It went exactly as you secretly hoped it would. You had decided you would be bored and not like it before you even downloaded it again.
A year on, there is or is about to be a big new update including an overhauled story (among other things). If anyone's gonna try it, let me know if the story's still shallow and unsatisfying or if something actually happens now. NMS is a game I would go back to, and I DID play something like 50 hours of it first time round and enjoyed it... but, in the era of the backlog, going back is looking unlikely in this lifetime.
Rick went back and had another look at it: https://www.bit-tech.net/features/no-mans-sky-one-year-on/1/ I haven't jumped back in yet, but I've downloaded the update and as soon as I get a chance I'll have a nose around.
Ahem... ====================================================== Interesting, but it's the new story mode I wanna know about. Whether it's the same empty window-dressing or more of a substantial... excuse my French... 'cinematic experience'.