Discussion in 'Article Discussion' started by Tim S, 7 Dec 2007.
Imagine holding a minigun or a .50 cal sniper rifle
System Shock 2. None of that happy-go-lucky 'following fairies around a big tree' crap.
Ok, it's not crap, Ocarina of Time is actually also an excellent game, but c'mon..
my response to the article: my sentiments exactly.
it looks bloody cool! but for that price, its a bit hard to justify..... altho, if sometime in the future, this gadget becomes as popular as other "extreme gamer" hardware (namely razer mouse/keyboard or logitech's high-end $100+ peripherals), then i'll probably pick it up.
I must say, i'm quite surprised to see this available commercially, its an advanced haptic device. I've had a play with some more expensive, larger versions of this, that were in development to be used for training surgeons without the need for an actual patient, the ones i used did have rotational feedback as well though. It is actually quite a simple concept, the problem is that it becomes a lot more technically difficult when you realise that you're actually applying a torque an not simply moving the arms, this means you can't use a normal electric motor and instead need a pretty good stepper motor and some rather expensive control systems for it. I'd love to have a play with one of these and get to grips with how it works.
Looks really uncomfortable if you just hold it with your fingers, no wrist support >_<
so in HL2 does it replace the mouse (ie, where you're looking) or the keyboard/wasd (ie, where you're moving?)
i wonder that if i would push the whole unit of the table, the feet dont look really stable and heavy
By default, the mouse, but it can be set to replace the keyboard too. You look and steer and aim with it.
Thats all it took to sell me
but it works more like a joystick than a mouse right, if you move it to the left the camera will pan to the left until you centre the thingy again?
the force feedback stuff looks awesome but looks like it will still lack the precision of a mouse
Why is it all the 'reviewers' on youtube sound like idiots. They're not reviewing for some no name website either, there's cnet and gamespot in there. I would have thought it would be prudent to have a decent grasp of the English language if you are telling other people about something. Both of the top two hits for this product are reviewed by simpletons.
Oh btw, the qwerty layout... Read this for some facts on that
this thing looks like a december april fool
Design-wise, it reminds me of a certain game with portals...
I'd really like to try it, it looks very promising, it has potential, but it won't necessarily be harvested.
I don't think this will penetrate very deep into the gaming market, but I do see it having alot of applications in professional realm.
I'd still prefer using a spacemouse for FPS control, but that hasn't happened yet.
I assume this device's history is in 3D modelling, where it would be fantastic.
That was one of my first thoughts too.
Match this with one of those Buttkicker doo hickeys and you are really talking.
Mind you, the buttkicker only works with the sub output so it might have some weird effects.
Wouldn't it be five-axis, since you can tilt up and down as well as side to side? You can't twist, so it isn't six axis, but it's more than three.
Wow... I want one
"Everyone forgets that the QWERTY keyboard was originally designed for typewriters and was created with the deliberate aim of slowing typists down to avoid jamming the hammers on a typewriter."
Everyone forgets because it's not actually true.
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