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News Nvidia helping to bring PhysX to ATi Cards

Discussion in 'Article Discussion' started by CardJoe, 9 Jul 2008.

  1. CardJoe

    CardJoe Freelance Journalist

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  2. Timmy_the_tortoise

    Timmy_the_tortoise International Man of Awesome

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    Why can't they all just agree on a standard, right now.

    It'll making everything far better for us, and make the corporations far more respectable.
     
  3. bowman

    bowman Member

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  4. p3n

    p3n New Member

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    Can't wait for the GPU performance to be measured 'whilst xyz PPU operations' .. not
     
  5. wuyanxu

    wuyanxu still wants Homeworld 3

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    it's a good step towards unified system. but i don't understand why ATI isn't supporting those programmers
     
  6. Jordan Wise

    Jordan Wise Baby called to see the boss...

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    i don't know why they all rant and rave about physx, from what i've seen of it i think the physics in the cryengine 2 blows it out of the water
     
  7. K20

    K20 New Member

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    AMD claim they won't support CUDA as it isn't open source.

    Because PhysX is on dedicated hardware?
     
  8. Goty

    Goty New Member

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    I wonder just how much "Help" NVIDIA is really going to be in this case?
     
  9. sam.g.taylor

    sam.g.taylor Apparently I'm Greg Kinnear

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  10. Sebbo

    Sebbo New Member

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    i say, all the more power to the Red Team (they always win ;-)). Seriously, if they can have both Havok and PhysX running on their cards, and they advertise it, it will only mean more sales and marketshare.
    I bet they're feeling pretty smug though, having physics solutions owned by their competitors running on their cards while their competitors themselves are stuck on a single solution only :p
     
  11. Bauul

    Bauul Sir Bongaminge

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    He's right, you've got your apostrophes in the wrong please. "It's" is ALWAYS short hand for "It is", never for "It belongs to", unlike other nouns.

    So you've written in the article "it looks like Nvidia is indulging in some cross brand tactics to promote it is PhysX API". Which just isn't accurate.

    On topic though: a unified physics API would be rather nice, although to be honest has anyone seen PhysX actually do anything properly useful in any game, ever?
     
  12. Timmy_the_tortoise

    Timmy_the_tortoise International Man of Awesome

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    I saw the tech demos....


    .. They were pretty cool...
     
  13. [USRF]Obiwan

    [USRF]Obiwan New Member

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    "the way its meant to be played" out....
     
    Last edited: 9 Jul 2008
  14. Brulath

    Brulath New Member

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    A unified method of performing general computing tasks on the graphics card would be more useful than having everyone use the same physics API; you wouldn't want another DirectX vs OpenGL scenario arising (where one completely dominates the other, for PC games at least). If nVidia makes CUDA an open-source specification and therefore allow all graphics card manufacturers to implement it we'd have a far better situation than if everyone adopted PhysX instead.

    So I guess, in my opinion, the questioner is asking the wrong thing. Being forced to use a single proprietary platform for a wide array of things is generally a bad idea, but having an open specification for how to communicate with a graphics card to have it perform general computing tasks for you is a fantastic one.

    Unifying the physics market would slow the advances it makes considerably; we've already seen that nVidia slows down with its technological progression when it's dominating the market =)
     
  15. leexgx

    leexgx CPC hang out zone (i Fix pcs i do )

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    now both cards can run PhysX makes it an alot easyer to use it
     
  16. BentAnat

    BentAnat Software Dev

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    I must be honest and state that i don't get a number of business decisions made by AMD lately... my faith lies firmly with the green goblin.
     
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