Now separated from PC VR, mobile efforts. http://www.bit-tech.net/news/hardware/2016/12/14/oculus-vr-split-in-three/1
Not split in three, but in two: Oculus is separating it's PC VR and mobile VR efforts, with most of Oculus ending up in it's PC VR division: Mitchell, Abrash, Carmack, etc all remain in the PC VR division. The core mistake is that these two divisions remain within Oculus, not split out into Facebook as this article claims. ::EDIT:: Bonus Venn diagram!
Have you a source for this, 'cos Facebook's statements on the matter are infuriatingly vague. Especially given that, as far as I was aware, Oculus already had separate teams working on PC and mobile VR and that if the 'new' PC VR team is indeed entirely contained within Oculus then Iribe's basically just taken a massive demotion.
Part of the statement from Oculus reads: If the PC VR team (consisting of all the current Oculus personnel who work on PC and core VR engineering) and Mobile VR teams are now outside of Oculus, then Facebook now has a division called Oculus that doesn't actually do any work on VR. In addition, RoadtoVR reports: And UploadVR report: And: Which confirms that Oculus Research remains part of the PC VR division (which would make little sense of the PC VR division was separate from Oculus). I can find literally nowhere other than this Bit-tech article that indicates PC or mobile VR are being separated out of Oculus.
You see, this is what I mean about vague: "to find a new leader for the Oculus team." That makes, as my article says, three "teams" mentioned in that statement: the "PC VR team," the "mobile team," and the "Oculus team." RoadToVR also fails to explain whether "the company" (as in "within the company") is Oculus VR the company or Facebook the company. The final "after publication" update from an Oculus PR member is the clearest communication anyone's managed yet, indicating that the Rift and Oculus Research come under Iribe's PC VR division - something the company's original statements failed to make clear. So, I agree: it looks like there are only two teams, not three: PC VR including Oculus Rift and Oculus Research, and Mobile VR including the Gear VR stuff and whatever else the company's been working on. Shame Facebook didn't make that clear in the first place, really - I'll do an update!