i want 1920x1200 resolution and i also want 16xCSQAA in every game if i have to pay for the broadbands, don't think this will take off until 50Mbps broadbands are common and cheap. speaking of input lag, it's unbearable. eg, i find it annoying that in Sins, even when connected to the LAN server via 100Mbps RJ45, still get a small lag when clicking to build stuff. so it's almost impossible to eliminate input lag in this cloud-computing idea. great news for netbook users and console players. but useless for us PC gamers, those who enjoy graphics, AA and micro-shuttering as much as gameplay. also, what about server load? wouldn't 6pm to 9pm be fully loaded? wouldn't that introduce low frame rates?