Here was the last machine that I worked on and I'm already in the middle of the next mod. Koolvin already pimped this one on the main page so here goes: More details from start to finish can be found here.
just for a quick note, I've made a site for my pc, step by step modding, and junk like that...http://www.mayze.net/fury
Where'd i get it??? I made it also, the main site www.mayze.net i made also in adobe photoshop 6 & adobe image ready
Stefan - like the wall mount idea, bro. It's awesome for people who don't have desk space. Now if only I could get mine up on the wall... :--) Gordon
my fiance suggested that i build a shelf for my pc, so i can have it off the desk, we're really screwed for desk space
It's some sort of plastic...my father is a photographer and it was in his collection of backgrounds. He has a huge sheet of it and i cut off a section. Makes the blue an clear look a helluva lot better! I was worried it would look trashy but it doesn't.
Ah ah ah...tis not all yours...lol I know b/c I used some of the same coding! I love this script! <script> /* Gradual-Highlight Image Script II- By J. Mark Birenbaum (birenbau@ugrad.cs.ualberta.ca) Permission granted to Dynamicdrive.com to feature script in archive For full source to script, visit http://dynamicdrive.com */ nereidFadeObjects = new Object(); nereidFadeTimers = new Object(); /* object - image to be faded (actual object, not name); * destop - destination transparency level (ie 80, for mostly solid) * rate - time in milliseconds between trasparency changes (best under 100) * delta - amount of change each time (ie 5, for 5% change in transparency) */ function nereidFade(object, destOp, rate, delta){ if (!document.all) return if (object != "[object]"){ //do this so I can take a string too setTimeout("nereidFade("+object+","+destOp+","+rate+","+delta+")",0); return; } clearTimeout(nereidFadeTimers[object.sourceIndex]); diff = destOp-object.filters.alpha.opacity; direction = 1; if (object.filters.alpha.opacity > destOp){ direction = -1; } delta=Math.min(direction*diff,delta); object.filters.alpha.opacity+=direction*delta; if (object.filters.alpha.opacity != destOp){ nereidFadeObjects[object.sourceIndex]=object; nereidFadeTimers[object.sourceIndex]=setTimeout("nereidFade(nereidFadeObjects["+object.sourceIndex+"],"+destOp+","+rate+","+delta+")",rate); } } </script>