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News Red Mile licenses UE3 for Sin City game

Discussion in 'Article Discussion' started by CardJoe, 22 Dec 2007.

  1. CardJoe

    CardJoe Freelance Journalist

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  2. r4tch3t

    r4tch3t hmmmm....

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    I think it's great that a lot of games are using the Unreal Engine 3 as if your computer can run one game well, it should run all the games fairly well.
     
  3. DXR_13KE

    DXR_13KE BananaModder

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    as long as they don't make it a plate of crap and chips.......
     
  4. wuyanxu

    wuyanxu still wants Homeworld 3

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    well, the advanced shaders will help with Sin City's black and white theme.

    but i DO wish they can release a patch for AA support, or some kind of fake bluring method like the edgeAA used in Crysis
     
  5. will.

    will. A motorbike of jealousy!

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    It better not be shiny!
     
  6. Gunsmith

    Gunsmith Maximum Win

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    heres hoping they do something better with it then Epic
     
  7. DougEdey

    DougEdey I pwn all your storage

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    And they better improve the texture loading ingame...

    But at least no aliens!
     
  8. Bauul

    Bauul Sir Bongaminge

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    The Unreal Engine 3 is the first of the latest generation of FPS engines to be really useful in a broad setting. The D3 engine showed us what was possible, but was just too far ahead to be broadly useful (e.g a universal light engine, but no soft shadows). The U3 engine though has enough uses to make it really one of the only viable FPS engines out at the moment. However, there's competition looming, as more people eventually get computers good enough to run Crytec 2 and ID Tech 5 becomes available. Although here's hoping the id's next revolutionary technology (unique texturing) is more broadly applicable than the last one they did (universal dynamic lighting).
     
  9. DougEdey

    DougEdey I pwn all your storage

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    UE3 has already been used on a barbie horse riding game/
     
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