The Freelancer would be in the same boat as the conny i'd imagine, in that the freedom to move about makes it more complicated and that's what they're working on for v2.0. The smaller multi's i mean are like the Super Hornet, or the Xi'an Scout, where they're not really any different to a single-seater, you've just got someone with you who cant control the ships movement. I think what its likely to be is: 1) existing AC ship's variants (LX, 315, ghost etc) and Avenger, Gladius, Mustang types. 2) S.Hornet & Scout type multi's 3) Freelancer, Cutlass & Constellation 4) variants for #3 ships, and maybe Retaliator etc. They'd come in in drips, not necessarily all of #1 together, then all of #2. But i think we'll see the Super Hornet before we see the Freelancer or Conny in AC, simply due to the few extra complexities to overcome. - edit - It was confirmed in reverse the verse (the aftershow webcast following ATV) yesterday, i knew i'd not made it up, but i didnt realise it was only yesterday i'd seen it said (might have been said before too). Stolen from Star Citizen Base. I've highlighted a couple of interesting bits of info in there, most self explanatory, but the Mustang ive highlighted because that would seem to imply the price of the racing variant is similar to the cost of a 300i ($55, or $65+$5 based on the AMD thing being full game, beta and AC pass) which is a lot better than i was expecting, i bought an 'Never Settle' key-code for $45 (iirc) and letting a mate have the Aliens code for a tenner, so roughly $30 for the SC code, and i got Sniper Elite 3 which i'd been waiting for a steam sale to pick it up (next summer, at best).