The Bourne game

Discussion in 'Gaming' started by will., 30 May 2008.

  1. will.

    will. A motorbike of jealousy!

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    Surprise surprise, it's a pile of ****.

    I wasn't expecting much and I was right not to.

    Starting the demo I was stuck into that bank scene from the first film. For the first 5 minutes I didn't feel like I was actually controling the flow of this game. I went from fight to fight without any real control over my direction. The fights themselves were pretty cool to look at but to actually perform it was a simply case of pressing triangle or square (PS3) in sequences. Basically button mashing. Then came the running! Hold a button to sprint. Press X to use the cover system (which was so broken I couldn't believe it!) and follow your "Bourne instinct" by pressing triangle. Which really wasn't necessary as the bland lifeless corridors and stairs I was charging along only went one way.
    Then you'll come across the worst bit of game design ever created: sequences where you have to press a button at just the right moment to progress. So, I got it wrong first time. The game then made me watch a loading screen for far too long! How can you have a feature like that where your likely to stuff it up a few times and then have a stupidly long loading time??? Back into the game (finally) and I get to the same point, and the damn button had changed! So it's random.. fair enough if your game loads in a second, but not if it takes half a minute.
    More running took me outside onto the roof tops. A few more roof jumps and anther couple of those button pressing sequences later and I'm being shot at by snipers but I'm fighting some guards so if I keep the red dots on them I'll be safe. Just keep punching them! After all that it turns out that the snipers can't shoot for **** so I just run along the roof and jump through a window. Onto the next level!

    I've got a gun now. Press L2 to equip, press L1 to shoot?? What the hell? Who plays with four fingers on the top of the controller?

    And that's as far as I could be bothered to go.

    Big fail.
     
  2. modgodtanvir

    modgodtanvir Prepare - for Mortal Bumbat!

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    Really? Well I must say I never have high expectations of film based games (or indeed game based films). I did quite like the Bourne story line though.... I'll have to try the demo myself. See if the polygons resemble:
    [​IMG]
    MAATT DDAAMMONN!
     
  3. sam.g.taylor

    sam.g.taylor Apparently I'm Greg Kinnear

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    The Bourne movies were awesome (except perhaps the filming style of the last two - they made me dizzy!) but when I saw how the game was being advertised and sold, I immediately lost interest.

    It seems that the designers were shooting for characteristics and styles of a previous generation of videogames - with games like Condemned becoming so popular, the game designers could have stuck to a more "thiller" style of game rather than just plain shoot 'em up action.
     
  4. mikeuk2004

    mikeuk2004 What you Looking at Fool!

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    I tried both the Ps3 and 360 version and the game is just retarded as every film licenced game. These games only sell to silly parents who buy them for their kids at christmas and birthdays. I really feel sorry to all the kids that get these poor excuse of a game as a present.
     
  5. Orca

    Orca What's a Dremel?

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    Unfortunately they don't use his likeness for the game.

    I really enjoyed the movie trilogy so playing this game was a complete slap in the face :wallbash:
     

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