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Bits The Laws of PhysX

Discussion in 'Article Discussion' started by Tim S, 22 Jul 2007.

  1. completemadness

    completemadness New Member

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    oblivion uses the havok physix engine, so no it doesnt support the PPU
     
  2. Techzen

    Techzen New Member

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    A few things I didnt see meantioned and some new news.
    Reports today of the new PCI-E version:
    http://www.xbitlabs.com/news/multimedia/display/20070830161921.html

    For me the lack of PCI-E had been a big reason for not getting the card. Other reasons are the heat factor. If you read reviews on places like newegg many of them talk about how the card gets way to hot even when not running anything that would be using the card.

    I hope that the new card will support Shader Model 3.0 level. If it will then there will be a big jump in demand for the new card IMHO. Well that is if they can keep the new cards price down to around $150 or less. The reason that support for Shader Model 3.0 level is important to me is because of the following:

    Does Havok FX Support AGEIA?

    Havok FX supports all hardware that can execute standard OpenGL and Direct3D code at the Shader Model 3.0 level. If the AGEIA card and drivers adopt and support Shader Model 3.0 industry standard, Havok FX support will be possible.
    (taken from : http://www.havok.com/content/view/187/77/ )

    I really think for the card to be a big hit it will have to be able to work with other engines, or at least more than just AGEIA's engine. Adding havok support would go a long way since it would add many more games that could use the card. Games including HL2, Fear, BioShock and Allan Wake.
     
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