New episode uploaded! It's 10 minutes long! It's Richard! Cobbett! Talking about spiders! http://joemartinwords.com/2012/07/16/unlimited-hyperbole-7/
Given what happened with the CPC casts I've downloaded the lot all over again so I can chain them in one set and stay up to date, looking forward to a quality hour or so!
Cool. Good work dude. Have you thought about asking Andy Kelly from PC Gamer on for a chat about DayZ? He's very passionate about it, and as its flavour of the month, will surely net you a few new listeners.
Not a bad idea, but the seasons get planned pretty far in advance - maybe next Season though! Andy's a good guy.
New Episode! PC Gamer's Chris Thursten and I talk about being scared of innocuous games, such as Sonic 2, as well as BioShock, HP Lovecraft and the root of anxiety! LISTEN: http://joemartinwords.com/2012/07/23/unlimited-hyperbole-8/
Cool, will go and get. Last post I actually had all of them to listen to on a single bus journey, concentration on a single subject actually makes them even more replayable and talking about a single subject somehow hypnotic especially Cobbett on Spiders. I take it the scripts are fully written out for the monologues to be so long though? And now there's a few days where it's soundcloud only before I can download for my MP3 player?
No scripts. Harriet and I interview the guest, then afterwards discuss talking points and what we'd like to hone in on. The only scripts are my interstitial links, which I usually flesh out as I'm editing. The interviews themselves therefore end up a lot longer than the podcasts - even the shortest one, with Kieron, was still over an hour of chat - and the topics tend to go a lot more diverse. As for uploads, they get uploaded to Soundcloud every Monday morning and iTunes tends to ping very shortly after that - but Android and RSS stuff can vary, yeah. I'd fix it, but it's not something I can control to my knowledge; just a matter of when the software calls checks Soundcloud for an updated version.
New episode! BioShock, System Shock 2 and resource management! http://joemartinwords.com/2012/07/30/unlimited-hyperbole-9/
Then hopefully you'll like the final episode of the second season - Penumbra and FTL writer Tom Jubert talks about why worlds are better than words. http://joemartinwords.com/2012/08/06/unlimited-hyperbole-10/ We're now looking at suggestions for Season Three, which will take the theme of 'A Matter of Character' - if you have any ideas, get in touch!
I keep telling myself to listen to these. I gotta get on it. Edit: Just started listening. Fantastic podcasts. joe You've really outdone yourself. Loving the differing opinions and the exploration of different aspects within games. Plus, anyone who reps STALKER in any form is awesome by default.
The theme of characterization can be explored quite well actually. I mean in the first podcast, (i forgot his name but you were talking about STALKER) he mentioned briefly the differences in main charaters between eastern european games and Western Games. Also the sound effects during the Skyrim tidbit were a nice addition.
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Unlimited Hyperbole now has a Facebook page, should want to follow it there. https://www.facebook.com/UnlimitedHyperbole
Unlimited Hyperbole news! It's now going to be released on Wednesdays. Season Three starts tomorrow at joemartinwords.com/podcast
Well, the topic for the third season is the ever-vague 'Matters of Character' and will see me talking with some really cool, really good guests. First up, James Swallow - the New York Bestselling author behind the Horus Heresy novels and writer for Deus Ex: Human Revolution. http://joemartinwords.com/2012/10/17/unlimited-hyperbole-11/ James talks about the characters in Deus Ex, the role of the writer and how his role on Human Revolution defined more than just the dialog, but the character of the whole world too.
Sweet, been looking forward to this. In amongst my science, astonomy and skeptic stuff, I don't have many gaming podcasts - only this and the Eurogamer podcast (and the last Eurogamer podcast is well worth a listen; it was a recorded panel session at the Eurogamer expo discussing review scores - really interesting stuff).
Just listened! Very good (best yet maybe). Really like the idea of exploring the game development process!