Displays The VR thread

Discussion in 'Hardware' started by Parge, 10 Apr 2013.

  1. rainbowbridge

    rainbowbridge Minimodder

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  2. rainbowbridge

    rainbowbridge Minimodder

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    One of top three space games, elite dangerous, star citizen, eve valkyre should pioneer SLI vr, especially for example star citizen, there is some fire to the smoke that Chris put on a dk2 could see what was coming down the road in the next what was though then 2012, next two years (now more)

    Sorry so my point is, for a game like star citizen which does have some passion and may have even been pushed into creation by the dk1? Well one would hope SLI FOR VR is going to be a huge big part of clouds short and long term plans no?

    Any thing else is a let down, they are majorly rewriting the crytek engine and have a full team on this topic, putting out a single card non SLI is fine but to do what is expected since this is 2016 not 2014, we need to be looking at world leading best of bread pioneer VR SLI support. And also we need to see in practical terms SLI pushing ultra settings per eye at 90fps

    What's the alternative single card support even if 980ti with 20% oc, they are making the game now implement it now, don't be coming back to this SLI support issue in 24months,

    Trying on an oculas cv1 in say may June with star citizen at ultra high settings via SLI would be nice and help boost VR, also it's just easier for people to stomac getting a 970gtx, an oculas, then adding another 970 down the road.

    2x 970 with a small OC should be enough to drive SLI VR, at high for all games if not ultra high.

    Last point is no one can be surprised about the need for SLI for VR so hearing any excuses from elite dangeroous, star citize, eve valk, these guys knew about SLI necessity 2 to 3 years ago, should already be in fokes road maps?

    (Tapped out on iPhone, sorry any typos)
     
  3. Parge

    Parge the worst Super Moderator

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    Star Citizen is a barely working game right now, they need to focus on the main game engine and content for the next year or so, not VR, not SLI and certainly not VR SLI which will make up 0.01% of their total playerbase.
     
  4. bawjaws

    bawjaws Multimodder

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    Yep, plenty of other stuff for CIG to worry about before they start thinking about VR SLI, which is truly a niche within a niche as it stands. I think anyone expecting SC to be pioneering VR SLI at all, let alone for launch, needs a reality check.
     
  5. rainbowbridge

    rainbowbridge Minimodder

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    A virtual reality check.
     
  6. rollo

    rollo Modder

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    A huge reality check, the game will have VR support but SLI or CFX VR support ain't gonna happen. As Parge said its a 0.01% thing but in reality you could add a few extra 0s to that figure.

    By the time Star Citizen launches we will be past another 2 gpu releases down the road. If VR can still not do single gpu effectively by then in the £300 price bracket then it will never be a massive success I'm afraid.

    Expecting the masses to build a PC with £600 of gpus in it is beyond most people's budgets. Even 1 £300 gpu is beyond the means of a lot of people.

    I really do feel that VR to achieve success that everyone wants it to needs to hit the point where a sub £200 gpu can handle VR and handle it well. So the total PC build is below £600 which is still £1200 with rift. And really that's still double most people's budgets for a computer.
     
  7. Parge

    Parge the worst Super Moderator

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    Easy peasy.

    [​IMG]
     
  8. rainbowbridge

    rainbowbridge Minimodder

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    days are ticking down, 11th of Jan already, next thing you know its 1st of feb.

    I wonder do they actually ship on the 28th March, get the impression they have the rifts in each of the regional locations ready to go, not that they have 125k of them in an American state ready to engage DHL international. They will have arranged them in containers to each of the regions, 28th of March is last Monday in March so by 1st of April funny enough we should be having our rifts.

    I'm just going to unpack it, and look at it in the box 10 minutes. :baby:
     
  9. rainbowbridge

    rainbowbridge Minimodder

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    number 7. Downtown Apartment looks awesome,


     
  10. edzieba

    edzieba Virtual Realist

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    Nope, a frame is synthesised by taking the previous frame, then warping it with the differential in orientation (and in later APIs, position, with use of the depth buffer) to create a frame that is correct for the new head position, but lagged in world update time (i.e. you get 90fps view updates, but objects moving in the world will still judder about). This is the Asynchronous Timewarp that gets mentioned a lot. It's an advancement over Synchronous Timewarp, which just updates the most recently rendered frame as late as possible in the render cycle (i.e. just before framebuffer readout) but does not synthesise a 'dropped' frame.
    Valve do not use Timewarp, and instead use an ultra-agressive frame mask to reduce render load. What (if any) technique they use to mitigate dropped frames has not yet been announced.
     
  11. mrlongbeard

    mrlongbeard Multimodder

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    Y'all over 20 years late to the party :duh:

    [​IMG]
    That's me that is, what for when I worked at Virtuality Entertainment Ltd :thumb:
     
  12. rainbowbridge

    rainbowbridge Minimodder

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    Did you provide those to the trocodero in lester square all those years ago, I tried that headset and stood in that base unit there and played that mech warrior type game, it was a cool experience.


    Share some VR story's !!!!!!!:clap:
     
  13. mrlongbeard

    mrlongbeard Multimodder

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    I was on the team that took out the 1st gen stuff and replaced them with SU2000's and SD2000's at the troc.

    At the time it was just a job, a job that sent me working in the states for a month, got to meet royalty, worked on pop music videos, sent me to trade shows & exhibition's, got me filmed at least half a dozen times, some of which is still on YouTube, got my name immortalised in one game credits, where I met my wife, but still just a job I fell into accidentally.
     
  14. Gareth Halfacree

    Gareth Halfacree WIIGII! Lover of bit-tech Administrator Super Moderator Moderator

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    Plus £80 for the OS, of course. (As an aside: blimey, that's roughly what I spent on my current A10-5800K/16GB/120GB SSD desktop, and it'll outperform it by a fair old whack. Shame there's no room in the budget for an upgrade!)
     
  15. rollo

    rollo Modder

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    + monitor keyboard mouse OS? Was assuming the user did not have those. Add rift and your still nearly at £1400 again.
     
  16. Parge

    Parge the worst Super Moderator

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    Basic mouse and keyboard can be had well cheap. £15 for both? If you are really into saving money, don't need a monitor really, just plug it into a TV - or pick up some old 1080p monitor for £20 from gumtree.

    OS yep, £80 - we're still talking ~£650 and it goes without saying that it doesn't just play VR games. Everyone needs a computer nowadays.

    Now, I don't think anyone is claiming that the masses are going to go out and drop £1200 on a computer and VR hardware today, but in a couple of years when the tech is more affordable, it'll certainly become more palatable to people with an interest.
     
  17. Parge

    Parge the worst Super Moderator

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    Eve Valkyrie's NDA has been lifted.

    In contrast to some unnecessary scaremongering, the OP says "I have a 970 and an i5-6600K: the game's auto-detect for settings put me up on the highest setting (Epic) and the game runs smooth- this is on DK2 mind so it may lower a little on CV1."

    Other posters reporting the same experience.
     
  18. rollo

    rollo Modder

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    Think most knew EVE would be fine in truth, it's a game designed and developed from the ground up for VR. The big 3-4 games everyone is hoping to play are not is where the worry comes from.
     
  19. Parge

    Parge the worst Super Moderator

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  20. rainbowbridge

    rainbowbridge Minimodder

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    http://www.roadtovr.com/oculus-rift-really-get-money/


    Its interesting about VR in that Sony is a part of the story or be it with a lower quality or performance of VR but still they are in the mix, the PC is going to blast the PS4 out of the water to start but one has to believe that with the base of the PS4 and the expect decent uptake of VR from the user base, or at least most with a PS4 are going to know there is a VR option and most likely get one or know a friend that has one to try it or at least hear about its awesomeness.

    The playstation story is a decade a life cycle from memory so each play station when it comes out is considerable more powerful than the previous, now with VR coming into the mix... it gets interest because ok I am BIAS and I like VR but seems like it is the next best thing since sliced bread to be honest and there is going to be a lot of preasure in differnent ways towards Sony if not now (of course) with the PS4, but the PS5, its going to have to be a different animal now no~?

    I have no idea were abouts on the road map the world is towards the end of the life cycle of the PS4 but off the top of my head are we not only just in the first yfew ear of the Ps4?

    November 15, 2013 - https://en.wikipedia.org/wiki/PlayStation_4


    So Sony is at a difficult spot here no, they have a device (ps4) which is just about good enough to give a less than vive and oculus experience but the world is apparently at a cross roads int that the demand for VR is going to explode, with the PC looking to give the much better experience.

    So what I mean to say is.. Ideally the Ps4 would be close or near end of life now having launched say back 2009 to 2012 at least, then Sony could say ok VR is here, lets make the PS5 VR orentated (as well as keeping 1080i support), actually srub that lets make the best play station todate and blow the PC out of the water, evening allowing oculus vive and psvr support, there is a good idea.... how about a play station that support your chosen headset? the PSVR is not a touch on the vive or he oculus and what reason do they have to make the headset higher spec their box cant drive it.


    Sony need to look to put out a pre decade intermediary unit in the next 3 years else they are going to fall behind.


    It would also be good for VR as a whole if the consoles could produce amazing VR, like truely elite top flight VR,
     
    Last edited: 13 Jan 2016

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