I always used to play on normal as I thought that's how it's meant to be played, and I also used to look down on people playing games on easy or with cheats the first time through. The important thing though, is to have fun. So recently I have been playing a lot of games on easy, because after a day at work, the last thing I want is to be repeating the same section of a game over and over again. Also, ever since Mass Effect, I have realized there are some games that are not about challenging gameplay, and that actually focus more on immersive story telling. So I prefer to play those games on easy. The thing I don't like about some modern difficulty systems is, when harder modes simply equate to enemies having more health, therefore requiring more damage to die, and you having less health or being weaker in some way. Ideally I would like a system (for FPS anyway) where the AI was major factor in the difficulty. For example, on every setting, a head-shot killed but on harder settings, the AI had better aim and would evade/use cover etc, and on easy, they basically stood still and couldn't shoot a thing. In this case I would more than likely chose hard every time. Crysis came pretty close to this, I have to play that on Delta, but then that's mostly because I like to hear the more authentic Korean. I just really hate grinding and repetition. I game for fun!