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News TimeGate Studios sheds 25 staff

Discussion in 'Article Discussion' started by Meanmotion, 5 Mar 2013.

  1. Meanmotion

    Meanmotion bleh Moderator

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  2. Bede

    Bede Well-Known Member

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    I don't really see how losing dozens of staff, as multiple developers appear to be doing, before the advent of a new generation of consoles is supposed to help them in the long run - developing for a new system is not the easiest of tasks with a full house, let alone with a reduced staff. No doubt they'll end up hiring new staff once the fallow period is over.
     
  3. schmidtbag

    schmidtbag New Member

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    I was thinking the same thing. If anything, they should've hired MORE developers.
     
  4. mdshann

    mdshann New Member

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    Maybe the real reason is because their game sucked and they are going under.
     
  5. Cthippo

    Cthippo Can't mod my way out of a paper bag

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    Companies are more and more willing to treat all employees, even highly trained technical staff, as temporary workers and bin them if business is going to be slow for a month. Probably right now they don't have the hardware and APIs in yet to start developing for the next gen consoles and things are going to be slow for a few months until they arrive, so it;s cheaper to fire people and hire new ones when they do show up. Sucks for the employees, but then so does everything these days.

    About the only thing IO can see that the talent can do about it is form a guild similar to what many movie and TV production trades do which can bargain collectively.
     
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