Discussion in 'Gaming' started by johnnyboy700, 19 May 2011.
Love the Magnum from HL1. Slow to reload but one shot generally did it!
The fact that there are no Unreal Tournament weapons on that list says it all, really. UT provided more satisfying weapons than half of its genre, not least of which were the impact hammer and the flak cannon. The flak cannon still makes me laugh maniacally.
This. I just had a pang of realisation when docodine mentioned it. UT'99 flak cannon is just marvellous.
Nothing scarier than peeking around a corner only to here that *BOOM* and swiftly go back to hiding.
Anything from KF! One of my favorites is the basic shotty with the flashlight turned on and looking down the sights.
Though the Huntsman is amazing my vote from TF2 would have to be the Powerjack. It's an awesome rush trying to take people down fast enough to keep yourself healed. Also, it's a car jack with a battery strapped to the end, do I need to say more?
The grenade launcher from Bioshock? i dont even remember that gun
That list is the most OP guns - the mini gun in serious sam was beautiful because against single targets it wasnt better than the others - but get pinned in a corner with 100-200 monsters flying at you from all directions and oh- break out the minigun... and watch the mother****ing chunks of badguy fly!
Satisfying because, unlike the BFG, Cannon Ball firer etc, it gave you just enough time to let out a massive maniacal laugh.
My next most satisfying game weapon ever is ofc the glorious Holy Hand grenade in worms
Old and new combined anyone?
Holy Frag Grenade
Utterly useless since you have to max out strength and take the trown weapon perk to be able to use it without dying but who cares its a frikkin nuclear hand grenade!
The shock rifle from UT is very unique. It's the only weapon with which you can fire something almost completely harmless (the shock core), dodge someone else's attacks and then shoot the thing you shot before to combine both into an extremely powerful attack.
Compare the shock rifle to the weapons in the games of today and you will realize what's wrong with gaming now ... It's all made for noobs. It's all mindless spraying. Regardless of how much I love Bad Company 2 or how impatient I am about BF3, no game will ever come close to UT when it comes to fun, skills and challenge
PS: I've already said this a thousand time on this forum but I had to say it again -_-
Mass Driver - Descent 3
possibly the most unsubtle sniper rifle-type gun ever [firing it left a huge 'I'M OVER HERE!!!' sign of a smoke trail], but damn satisfying
Fusion Cannon - Descent 1-3
slow moving projectiles and if you weren't careful it did more damage to yourself than the target but if you hit with it it hit hard
Concrete Donkey - Worms
What's not to love about crushing your enemy with a giant concrete donkey statue
Mike's Carpet Bomb/Mail Strike/Sheep Strike - Worms [forget which one]
More like easter-eggs, but they always got a laugh when deployed
MIRV - Fallout 3
Fire, and watch everything in front of you [and usually you too] die...
Poke - Worms.
What is not to love about poking a worm with the most underpowered weapon in the game and killing them when you've just nudged them off the level.
From there i'd have a couple of other suggestions, but I have to remember the names of them first.
Combine that with the pigsticker cheat = ludicrous fun!
Hmm, let's see:
Gauss Gun from Half-Life: You had to think before firing the charged blast or you could end up flying backward off a ledge!
RPG from Half-Life: The first ever guided weapon in an FPS as far as I know.
.357 Magnum from Half-Life: Last weapon from Half-Life, I promise! Getting a head shot with this bad boy has got to be the most satisfying way to execute an enemy.
Chainsaw from all Doom games: An obvious choice but it still doesn't stop it from being awesome!
Stake gun from Painkiller: The damn thing impales enemies with whole trees.
GP-37 from STALKER: One of the things I loved about the STALKER games is how the guns you get gradually improve in terms of accuracy - which directly affects your lethality. The GP-37 is the most accurate assault rifle you could get and was damn satisfying to have after having to put up with all the other guns that came before.
Minigun from Blood 2: Made short work of any difficult enemies and made a great chattering noise.
Nuke from Supreme Commander: IMHO the first proper nuke in a game - huge blast radius and massive damage. Better yet, synchronise two or more to create an even more devastating explosion!
Spot the Zero Punctuation quote lol
USP.45 in cod4 awesome pistol, and so was the Gold Desert Eagle
A lot of fun doing pistol only matches and coming top of leader board
Experimental MIRV Fallout 3
No mention of the mg42 and panzerfaust (more like bunkerfaust) From RTCW:ET.
You're forgetting the nuke in TA? The graphics weren't as good, obviously, but it still had pretty much the same effect.
I can only comment on the games I've played but..
1. M14 in cod4. Theres NOTHING I'd rather do in a game than beat snipers at there own game, particularly with an 'inferior' weapon.
2. Crowbar from half-life. Some times when I got stuck I would just stand there hitting something metal for ten mins listening to the sound.
3. Pistol in Halo 1. It's just legendary.
4. Plasma Cutter in Dead Space. I tried all the other guns there but its all ways my first choice.
I love the Quake 2 grenade launchers for the sound the 'nade makes bouncing off walls and floors.
Separate names with a comma.