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Development [TUTORIAL] Water/Wave for 3DStudio!

Discussion in 'Software' started by Kevo, 14 Jul 2002.

  1. Kevo

    Kevo 426F6C6C6F636B7300

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    Water/Wave tutorial for 3DStudio!

    As requested by Ubermich ;)

    MAKING THE WAVE!!

    [1] First setup a plane like this...

    [​IMG]


    [2] Apply your first modifier UVW Mapping.

    Set the tiling to 30.

    [​IMG]


    [3] Now apply VoL Select

    Set the Stack Selection Level to Vertex, and use the 'noise' in the Suface

    Features/Texture Map.

    [​IMG]


    [4] Apply the Wave modifier.

    We aiming for some quite water, for larger waves modifiy these settings.

    [​IMG]


    [5] Apply VoL Select again.

    This is the same as before except invert the Selection Method.

    [​IMG]


    [6] Apply the Wave modifier again ;).

    For larger waves modifiy these settings.

    [​IMG]


    [7] You *should* have something that now looks like this from the top view.

    [​IMG]


    TEXTURING THE WAVES!!

    [1] First setup the setting like this.

    Change the diffuse colour to get different water colours. YaY! :D

    [​IMG]


    [2] Setup the Bump map with a noise map and set the ammount to 30.

    [​IMG]


    [2.a] Setup the bump/noise map like this.

    [​IMG]


    [3] Setup Reflection map with a Mix map.

    [​IMG]


    [3.a] Swap the colours of the mix map around using the Swap button ;)

    Set colour 1 map to raytrace and the mix amount map to Mask.

    [​IMG]


    [3.a.a] Setting up the mix amount/mask map.

    Set the Map to Falloff and mask to noise.

    [​IMG]


    [3.a.b] Setting up Falloff

    Set the fallof type to Fresnel.

    [​IMG]


    [3.a.c] Setup the Noise like this:

    [​IMG]


    [4] You should have something like this.

    [​IMG]


    [5] Apply it to your water mesh.


    LIGHTING THE WAVES!!

    [1] First angle you water like this.

    Makes it look better.

    [​IMG]


    [2] Place your first Omni Light aroung this kind of area.

    See pic below!


    [3] Place a second Omni Light around this kind of area. Also give it a colour similar

    to your water.

    See pic below!


    [4] Position your camara/perspective view to around this position and render.

    [​IMG]


    THE RESULT!

    [​IMG]

    Hummmmmmm nice :)


    End.

    No one said it would be easy ;)
     
  2. Ubermich

    Ubermich He did it!

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    YAY! That wasn't so hard. Never would've guessed how to do it on my own though.

    The noise thing for the Volume Select threw me off b/c I thought I knew what you meant when I read it, but when I looked at the picture to varify it, it said "None" :lol:

    But I got it nonetheless!
    [​IMG]
     
  3. Kevo

    Kevo 426F6C6C6F636B7300

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    Well Done mate! Its a cool effect for stills :D :)
     
  4. Ubermich

    Ubermich He did it!

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    Hmmmm to figure out how to apply something in the track view to change the phase so it looks like the waves're moving...
     
  5. Kevo

    Kevo 426F6C6C6F636B7300

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    And that is something I dont know, I dont do animations ;)
     
  6. Ubermich

    Ubermich He did it!

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    I used to know how, just have to remember. I know it has to do w/ the track view. I'll get it... hopefully :)

    Edit: BTW, do we still get a tutorial on how to do the light in the scene so it looks like it glares at the camera?
     
    Last edited: 14 Jul 2002
  7. Alaric

    Alaric code assassin

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    nice tut m8 :)

    might have to try that later :)

    incidentally i'm just gonna mess with the title of this thread a bit... hopefully your tutorial making will spread ;)
     
  8. Ubermich

    Ubermich He did it!

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    Hehe. A little update. Yesterday's work plus today's tutorial...

    Bubbles on the water! :)
    Click the image for 1600x1200 version :) must... find... tutorial...
     
    Last edited: 4 Jul 2003
  9. buglish

    buglish What's a Dremel?

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    after a bit of tweaking of the lighting, thanx ubermich :D

    final product;


    Thanx for the tutorial :)
     
    Last edited: 1 Mar 2012
  10. buglish

    buglish What's a Dremel?

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    after a bit of tweaking of the lighting, thanx 4 the help ubermich :D

    final product;

    Thanx for the tutorial :)
     
    Last edited: 1 Mar 2012
  11. buglish

    buglish What's a Dremel?

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    sorry for the double post, bit dodgy atm
     
  12. Kevo

    Kevo 426F6C6C6F636B7300

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    No problem :)
     
  13. buglish

    buglish What's a Dremel?

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    updated version just to show i am capable ;)

    so purty :lol: :p

    Edit: pix res
     
    Last edited: 1 Mar 2012
  14. x24

    x24 What's a Dremel?

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    This should have a warning at the title: "If you need to pee, go before reading this thread."
     
  15. peteone

    peteone Minimodder

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    Go back into your modifiers find the modifier you used to create the waves, either noise or wave modifier depending on which one you want to animate. Make sure the timeline at the bottom of the screen is at the first frame then click the animate button to the left of the timeline, drag the timeline indicator to the last frame (100 by default) then adjust the phase and/or decay using the little buttons to the side of the text field (this amount is realy trial and error). Uncheck the animate button then hit play. You should have animation.

    Btw its 2:50 in the morning and this is all off the top of my head so it might not be that accurate.

    Nice images guys!
    3D rocks!

    Pete.
     
  16. Ubermich

    Ubermich He did it!

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    *DOH!*

    Why didn't I think of that? lol
     
  17. Morphine

    Morphine weeee!

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    hehe BUBBLES!!!!!

    lol, dude your throwin them into EVERYTHING now! Oh wel, so have I, plus not only bubbles...:worried: secret project alert:worried:
     
  18. Ubermich

    Ubermich He did it!

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    Ok, talk about picking up a dead thread... but I gotta ask.
    I'm trying to get something to float on the moving water (in an animation). Is there an easy way to do this?
     
  19. Morphine

    Morphine weeee!

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    not that i know of.... wait.... i used to know... i used something i think could help for making grass on messed up planes for making realistic terain... grrr! no 3ds max on this PC as my HDD went kaput and i havent had the time to dig out my CD and reinstall.



    honestly


    /me waves dreamweaver, PS7, and 3ds max 4 disks

    i love my sister. she got me student liscenses for all of these. but i still had to work my ass off over the summer to get that kinda cash
     
  20. peteone

    peteone Minimodder

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    Off the top of my head, you may just be able to group the the two objects, althought this may add the modifier you used for the waves to the object, giving the waved effect to the object.

    I will have a look when I get home, there will be an easy way to do it, just its at bit of a head bash 10.30 sat morning, whilst not sitting in front of max.

    Lets start a 3D gallery thread!

    Pete.:D
     

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