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News Valve drops touch-screen from Steam Controller

Discussion in 'Article Discussion' started by Gareth Halfacree, 16 Jan 2014.

  1. Gareth Halfacree

    Gareth Halfacree WIIGII! Staff Administrator Super Moderator Moderator

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  2. GuilleAcoustic

    GuilleAcoustic Ook ? Ook !

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    Nice move. I'd hate to have to look at a touche screen, and thus getting my eyes off of the screen. Trust your fingers, they know where they are without relying on your eyes (no hidden meaning in this sentence :p).
     
    Last edited: 16 Jan 2014
  3. schmidtbag

    schmidtbag New Member

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    Agreed, it'd have been a pointless expense. SteamOS computers are already going to be a bit on the expensive side (and if not expensive, mediocre) so I don't think one of these controllers will really have an appeal if they end up costing more than $100 due to a touchscreen.
     
  4. Snips

    Snips I can do dat, giz a job

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    But wasn't this a selling point? The premise was good and a lot here including myself would have liked to see it.

    Is it just me or are the stand out benefits of a SteamBox/Machine/OS starting to look a bit thin on the ground?
     
  5. schmidtbag

    schmidtbag New Member

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    No, the touch screen controller was the selling point of the Wii-U. The Steam controller's selling point was being able to play games that require a mouse and keyboard, and the fact there are no physical joysticks. Unless I misunderstood something, it seems the functionality of the steam controller's touchscreen is there, it just simply isn't a screen.
     
  6. Corky42

    Corky42 Where's walle?

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    Would like to know if the change from touchscreen to touchpad is going to have the same haptics as the circular ones.
     
  7. Snips

    Snips I can do dat, giz a job

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    I'm pretty sure they were selling it as a revolution in game controlling with the touch screen and the circle things that nipple twist gabe.

    Kinda feels like an AMD scale let down to me.
     

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