1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

News Valve looking at L4D1 and L4D2 crossplay

Discussion in 'Article Discussion' started by CardJoe, 7 Jul 2009.

  1. perplekks45

    perplekks45 LIKE AN ANIMAL!

    Joined:
    9 May 2004
    Posts:
    7,553
    Likes Received:
    1,795
    I don't even own L4D.
    I don't play multiplayer games on my 360.
    I'm definitely not a Valve fanboy. I owned HL [lost], own HL2. That's it.
    I still play QuakeII, CS:S, WC3 and other games in multiplayer.
    I was part of the WarRock beta, as well as the Quake Wars beta.

    I don't know what triggered you in my post [maybe the part about your post being moronic?] but your reaction shows that you classify people very quickly without knowing anything about them. I don't even know how the hell you got to think I'm a Valve fanboy!
    All I said was that you can't say two games are the same just because they have one or two things in common. Okay, L4D 1 and might essentially be main game and expansion respectively but you said that they're the same because you kill zombies.
    According to that logic Quake and Doom would be the same. And if you'd said that you'd be in real trouble. All the big bad guys with long hair and black leather coats, listening to Death Metal all the time, they'd beat you up no time.
    Don't we like stereotyping every now and then? Well, I do. :p
     
  2. Bauul

    Bauul Sir Bongaminge

    Joined:
    7 Apr 2007
    Posts:
    2,173
    Likes Received:
    38
    Doom 1 to Doom 2:

    Same engine. Bunch of new enemies. Bunch of new levels. One new gun.

    By that logic, L4D to L4D2 is MUCH more of an update, so it has to be okay to be a sequal.

    Besides, L4D2 has more levels than L4D one had. No expansion pack can be longer than the original, that wouldn't make any sense at all.
     
Tags: Add Tags

Share This Page