That being said, the infamous DotA learning curve is a double edge sword. It certainly discourages new players, but it keeps things interesting for the old players. DotA has so much content that it takes a huge amount of effort to learn how to play, but once you are playing you stay entertained because of how much variety and finesse there is. I'd like to see tiered matchmaking like HoN had. I'd also like to see a real "easy mode". Not the current "-EM" one that just speeds up the game, I mean one that has less heroes and items to be easier to learn. I know DotA very well because I picked it up years ago when there were far fewer heroes and items, and I could learn them. Trying to learn all of the current heroes from nothing is a monumental task.